兼職又得推後了...
目前算是輸入了所有 1-3 級已知職業能力, 但很多特例未加進去. 上星期花了兩天進行原碼及架構重整, 卡輸出也因此完全敗了, 得等搞好特例再做. 我只希望不會有三重攻擊...
現在各能力和文字都比較好入, 原碼亦變精簡, 邏輯和層次倒是越來越眼花.
到這步, 單單 html 骨架壓縮起來都比一星期前的整套原形的壓縮包大...
結果, 原先理想的 "quick & dirty" 還是失敗了. 但現在簡單好看多了:
text.Powers.TurnUndead = { title: 'Channel Divinity: Turn Undead',
flav : 'You sear undead foes, push them back, and root them in place.',
hit : ', and you push the target 6 squares. The target is immobilized until the end of your next turn.',
miss : ', and the target is not pushed or immobilized. ',
special : 'You can use channel divinity powers once per encounter and only one of them per encounter.',
};
power.Warlock.EldritchBlast = '1 atwill | arcane implement | ranged 10 | cha vs ref | 1d10+chaM';
power.Warlock.EyeBite = '1 atwill | arcane charm implement psychic | ranged 10 | cha vs will | 1d6+chaM';
power.Warlock.Witchfire = '1 encounter | arcane fire implement | ranged 10 | cha vs ref | 2d6+chaM';