添加/修订以下效果,暂存备档。
有些粗暴的加数值的东西可以有更有趣的建议,比如增加和能力相关的SP能力(CL通常按,SP环数参考帕拉丁/游侠法术进度)
TALENT
Assault leader: once per day per opponent / ... an ally who is threatening ... / as an Atk of Opportunity
Befuddling strike: penalty to -4
Black marketeer: 别选。
Bleeding atk: heal DC=15+SA dice; once per turn per each bleeding creature, rogue melee atk deal additional bleed dmg equal SA dice.
Camouflage: remove "once per day". bonus +2 at 5/10/15/20
Canny observer: bonus +2 at 5/10/15/20
Charmer: once per day per creature. diplomacy bonus +2 at 5/10/15/20
Coax information: bonus +2 at 5/10/15/20 (intimating only)
Combat swipe: count rogue lvl as BAB for Greater Steal prerequisites
Combat trick: -
Convincing Lie: 别选。
Cunning Trigger: -
Deft Palm: bonus +2 at 5/10/15/20
Disease Use: DC bonus = 1/2 rogue lvl
Distracting Attack: 别选。
Escoteric Scholar: +1 addtional time at 5/10/15/20
Expert Leaper: acrobatic (jump) bonus +2 at 5/10/15/20
Face in the Crowd: 别选。
False Friend: +2 bonus at 5/10/15/20
Fast Fingers: -
Fast Getaway: -
Fast Picks: +2 bonus at 5/10/15/20
Fast Stealth: +2 bonus at 5/10/15/20
Finesse Rogue: +1 competence bonus on AB with finesse weapon at 1st lvl and each 4 lvl there after
Firearm Training: +1 competence bonus on AB with firearms at 1st lvl and each 4 lvl there after
Follow Clues: +2 bonus to follow tracks checks at 5/10/15/20
Getaway Artist: +2 bonus at 5/10/15/20
Grit: -
Guileful Polyglot: -
Hard to Fool: once per day per creature / +1 times per day per creature at 5/10/15/20; SP dicern lies at higher lvl?
Hold Breath: SP at higher lvl? 别选。
Honeyed Words: once per day per creature / +1 times per day per creature at 5/10/15/20
Iron Guts: all bonus +1 at 5/10/15/20
Ki Pool: Ninja OP!
Lasting Poison: +1 hit at 5/10/15/20
Ledge Walker: +2 bonus at 5/10/15/20
Major Magic: +1 additional "spell known" at 5/10/15/20
Minor Magic: +1 additional "spell known" at 5/10/15/20
Nimble Climber: +2 all climb bonus at 5/10/15/20
Ninja Trick: -
Obfuscate Story: 建议不选。
Offensive Defense: - .OP.
Peerless Maneuver: -.
Positioning Attack: +1 time per day at 5/10/15/20
Powerful Sneak: treat all 1s as 3s.
Quick Disable: -
Quick Disguise: -
Quick Scrounge: -
Quick Trapsmith: -
Resiliency: temporary hp = 2 x rogue lvl. +1 time per day at 5/10/15/20
Rogue Crawl: +5 ft prone speed at 5/10/15/20 (max = base speed - 5 ft)
Rope Master: -
Sacred Sneak Attack: -
Sacrifice Self: -
Scavenger: bonus +2 at 5/10/15/20
Slow reactions: higher lvl staggered ???
Snap shot: -
Sneaky maneuver: -
Sniper's Eye: within "SA range" instead of "30 feet"
Stand up: -
Steal the Story: 建议不选。
Stem the Flow: -
Strong Impression: -
Strong Stroke: +2 bonus at 5/10/15/20
Suprise Attack: ....................
Survivalist: +2 bonus at 5/10/15/20
Swift Poison: -
Terrain Mastery: -
Trap Spotter: +5 ft at 5/10/15/20
Underhanded: also in no-surprise round; once per day per opponent.
Wall Scramble: +2 bonus at 5/10/15/20
Weapon Training: count rogue lvl as 1/2 fighter lvl for prerequisite of weapon focus feat tree