作者 主题: HR盗贼天赋增强计划  (阅读 6035 次)

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离线 弑君者伊恩

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HR盗贼天赋增强计划
« 于: 2013-12-18, 周三 06:29:17 »
添加/修订以下效果,暂存备档。

有些粗暴的加数值的东西可以有更有趣的建议,比如增加和能力相关的SP能力(CL通常按,SP环数参考帕拉丁/游侠法术进度)

TALENT

Assault leader: once per day per opponent / ... an ally who is threatening ... / as an Atk of Opportunity

Befuddling strike: penalty to -4

Black marketeer: 别选。

Bleeding atk: heal DC=15+SA dice; once per turn per each bleeding creature, rogue melee atk deal additional bleed dmg equal SA dice.

Camouflage: remove "once per day". bonus +2 at 5/10/15/20

Canny observer: bonus +2 at 5/10/15/20

Charmer: once per day per creature. diplomacy bonus +2 at 5/10/15/20

Coax information: bonus +2 at 5/10/15/20 (intimating only)

Combat swipe: count rogue lvl as BAB for Greater Steal prerequisites

Combat trick: -

Convincing Lie: 别选。

Cunning Trigger: -

Deft Palm: bonus +2 at 5/10/15/20

Disease Use: DC bonus = 1/2 rogue lvl

Distracting Attack: 别选。

Escoteric Scholar: +1 addtional time at 5/10/15/20

Expert Leaper: acrobatic (jump) bonus +2 at 5/10/15/20

Face in the Crowd: 别选。

False Friend: +2 bonus at 5/10/15/20

Fast Fingers: -

Fast Getaway: -

Fast Picks: +2 bonus at 5/10/15/20

Fast Stealth: +2 bonus at 5/10/15/20

Finesse Rogue: +1 competence bonus on AB with finesse weapon at 1st lvl and each 4 lvl there after

Firearm Training: +1 competence bonus on AB with firearms at 1st lvl and each 4 lvl there after

Follow Clues: +2 bonus to follow tracks checks at 5/10/15/20

Getaway Artist: +2 bonus at 5/10/15/20

Grit: -

Guileful Polyglot: -

Hard to Fool: once per day per creature / +1 times per day per creature at 5/10/15/20; SP dicern lies at higher lvl?

Hold Breath: SP at higher lvl? 别选。

Honeyed Words: once per day per creature / +1 times per day per creature at 5/10/15/20

Iron Guts: all bonus +1 at 5/10/15/20

Ki Pool: Ninja OP!

Lasting Poison: +1 hit at 5/10/15/20

Ledge Walker: +2 bonus at 5/10/15/20

Major Magic: +1 additional "spell known" at 5/10/15/20

Minor Magic: +1 additional "spell known" at 5/10/15/20

Nimble Climber: +2 all climb bonus at 5/10/15/20

Ninja Trick: -

Obfuscate Story: 建议不选。

Offensive Defense: - .OP.

Peerless Maneuver: -.

Positioning Attack: +1 time per day at 5/10/15/20

Powerful Sneak: treat all 1s as 3s.

Quick Disable: -

Quick Disguise: -

Quick Scrounge: -

Quick Trapsmith: -

Resiliency: temporary hp = 2 x rogue lvl. +1 time per day at 5/10/15/20

Rogue Crawl: +5 ft prone speed at 5/10/15/20 (max = base speed - 5 ft)

Rope Master: -

Sacred Sneak Attack: -

Sacrifice Self: -

Scavenger: bonus +2 at 5/10/15/20

Slow reactions: higher lvl staggered ???

Snap shot: -

Sneaky maneuver: -

Sniper's Eye: within "SA range" instead of "30 feet"

Stand up: -

Steal the Story: 建议不选。

Stem the Flow: -

Strong Impression: -

Strong Stroke: +2 bonus at 5/10/15/20

Suprise Attack: ....................

Survivalist: +2 bonus at 5/10/15/20

Swift Poison: -

Terrain Mastery: -

Trap Spotter: +5 ft at 5/10/15/20

Underhanded: also in no-surprise round; once per day per opponent.

Wall Scramble: +2 bonus at 5/10/15/20

Weapon Training: count rogue lvl as 1/2 fighter lvl for prerequisite of weapon focus feat tree
« 上次编辑: 2013-12-18, 周三 07:40:53 由 弑君者伊恩 »
始终如一的男人。

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关于PF1魔战士魔战士随笔

离线 弑君者伊恩

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Re: HR盗贼天赋增强计划
« 回帖 #1 于: 2013-12-18, 周三 07:39:12 »
ADVANCED TALENT

团里暂时用不到。
始终如一的男人。

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关于PF1魔战士魔战士随笔