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战斗杂耍(Combat Juggling,EX):2级时,杂耍者可以同时在手中持握或持用(或叫“抛接”)至多三个物体或武器。他必须有一只手持握或持用一个物品,才能不断杂耍。该能力不会给予杂耍者额外的攻击次数,但允许他在全回合攻击时使用不同的武器。若杂耍者杂耍的物品少于3个,则视为他拥有一只空闲的手(可以用来拔武器、使用姿势法术成分、使用拨挡飞箭能力等等)。6级及之后的每4级,杂耍者可以同时杂耍的物品数最大值增加1,最高为18级时达到7个。若在进行杂耍时杂耍者遭受需要他进行专注检定的行动或状态,则他需要通过巧手检定来保持杂耍状态。检定DC等于专注DC, 将杂耍物品数的2倍视为计算DC时的法术环数。若巧手检定失败,除随机一件物品抓回手中外,他其它所有杂耍中的物品都会掉在地上。该能力取代多才多艺。
Loading a Firearm: You need at least one hand free to load one-handed and two-handed firearms. In the case of two-handed firearms, you hold the weapon in one hand and load it with the other—you only need to hold it in two hands to aim and shoot the firearm. Loading siege firearms requires both hands, and one hand usually manipulates a large ramrod (which can be wielded as a club in combat). The Rapid Reload feat reduces the time required to load one-handed and two-handed firearms, but this feat does not reduce the time it takes to load siege firearms.Loading any firearm provokes attacks of opportunity. Other rules for loading a firearm depend on whether the firearm is an early firearm or an advanced firearm.Early Firearms: Early firearms are muzzle-loaded, requiring bullets or pellets and black powder to be rammed down the muzzle. If an early firearm has multiple barrels, each barrel must be loaded separately. It is a standard action to load each barrel of a one-handed early firearm and a full-round action to load each barrel of a two-handed early firearm. It takes three full-round actions by one person to load a siege firearm. This can be reduced to two full-round actions if more than one person is loading the cannon.Advanced Firearms: Advanced firearms are chamber-loaded. It is a move action to load a one-handed or two-handed advanced firearm to its full capacity. The Rapid Reload feat reduces this to a free action.
引用Loading a Firearm: You need at least one hand free to load one-handed and two-handed firearms. In the case of two-handed firearms, you hold the weapon in one hand and load it with the other—you only need to hold it in two hands to aim and shoot the firearm. Loading siege firearms requires both hands, and one hand usually manipulates a large ramrod (which can be wielded as a club in combat). The Rapid Reload feat reduces the time required to load one-handed and two-handed firearms, but this feat does not reduce the time it takes to load siege firearms.Loading any firearm provokes attacks of opportunity. Other rules for loading a firearm depend on whether the firearm is an early firearm or an advanced firearm.Early Firearms: Early firearms are muzzle-loaded, requiring bullets or pellets and black powder to be rammed down the muzzle. If an early firearm has multiple barrels, each barrel must be loaded separately. It is a standard action to load each barrel of a one-handed early firearm and a full-round action to load each barrel of a two-handed early firearm. It takes three full-round actions by one person to load a siege firearm. This can be reduced to two full-round actions if more than one person is loading the cannon.Advanced Firearms: Advanced firearms are chamber-loaded. It is a move action to load a one-handed or two-handed advanced firearm to its full capacity. The Rapid Reload feat reduces this to a free action.不管是Advanced firearms或Alchemical cartridge,都只有降低裝填的動作等級,沒有改變使用空閒手的規則。