作者 主题: bestiary总索引  (阅读 7657 次)

副标题: 分版太难找了!

离线 前尘如梦新月酱

  • 版主
  • *
  • 帖子数: 627
  • 苹果币: 0
  • 不是狐狸
bestiary总索引
« 于: 2019-12-31, 周二 18:54:13 »
怪物图鉴2(Bestiary 2)
中文名称(英文名称)挑战等级    生物类型模板
鹦哥兽(Achaierai)CR 5异界生物(邪恶,跨位面,守序)
御衡者绪论(Aeon)
生死御衡者(Aeon, Akhana)CR 12异界生物(御衡者,跨位面)
时空御衡者(Aeon, Bythos)CR 16异界生物(御衡者,跨位面)
知行御衡者(Aeon, Paracletus)CR 2异界生物(御衡者,跨位面)
存灭御衡者(Aeon, Pleroma)CR 20异界生物(御衡者,跨位面)
力命御衡者(Aeon, Theletos)CR 7异界生物(御衡者,跨位面)
盖丁绪论(Agathion)
鹏羽天使(Agathion, Avoral)CR 9异界生物(盖丁,跨位面,善良)
鲸身天使(Agathion, Cetaceal)CR 15异界生物(盖丁,水栖,跨位面,善良)
龙首神使(Agathion, Draconal)CR 20异界生物(盖丁,跨位面,善良)
狮首神使(Agathion, Leonal)CR 12异界生物(盖丁,跨位面,善良)
灵猫神使(Agathion, Silvanshee)CR 2异界生物(盖丁,跨位面,善良)
灵狐神使(Agathion, Vulpinal)CR 6异界生物(盖丁,跨位面,善良)
阿卡塔(Akata)CR 1异怪类
巨型变形虫(Amoeba, Giant)CR 1泥形怪物(水栖)
变形虫集群(Amoeba Swarm)CR 1泥形怪物(集群)
双头蛇(Amphisbaena)CR 4魔法兽类
圣盔天使(Angel, Cassisian)CR 2异界生物(天使,跨位面,善良)
元素使徒(Angel, Monadic Deva)CR 12异界生物(天使,水栖,跨位面,善良)
光暗使徒(Angel, Movanic Deva)CR 10异界生物(天使,跨位面,善良)
活化梦境(Animate Dream)CR 8异界生物(跨位面,虚体)
变形蛛(Aranea)CR 4魔法兽类(变形)
坚盾神使(Archon, Shield)CR 10异界生物(神使,跨位面,善良,守序)
星辰神使(Archon, Star)CR 19异界生物(神使,跨位面,善良,守序)
三臂巨怪(Athach)CR 12类人生物(巨人)
阁楼低语者(Attic Whisperer)CR 4不死生物
吞金兽(Aurumvorax)CR 9魔法兽类
奇匠族(Axiomite)CR 8异界生物(跨位面,守序)
红焰使(Azata, Brijidine)CR 17异界生物(爱塔,土系,跨位面,火系)
莉拉妖精(Azata, Lyrakien)CR 2异界生物(爱塔,混乱,跨位面,善良)
火矮人(Azer)CR 2异界生物(跨位面,火系)
獾(Badger)CR 1/2动物类
凶暴獾(Badger, Dire)CR 2动物类
报丧女妖(Banshee)CR 13不死生物(虚体)
魔宝蝙蝠(Bat, Mobat)CR 3魔法兽类
尸鬼蝙蝠(Bat, Skaveling)CR 5不死生物
巨蜂(Bee, Giant)CR 1虫类
巨蜂后(Bee, Giant Queen)CR 5虫类
巨人锹甲虫(Beetle, Goliath Stag)CR 8虫类
切割甲虫(Beetle, Slicer)CR 4虫类
贝克风精(Belker)CR 6异界生物(气系,元素,邪恶)
盲蛙(Blindheim)CR 2魔法兽类
闪现犬(Blink Dog)CR 2魔法兽类
波达尸(Bodak)CR 8不死生物(跨位面)
棕仙(Brownie)CR 1精类
班依普(Bunyip)CR 3魔法兽类(水栖)
嗜肉体(Carnivorous Blob)CR 13泥形怪物
卡托布莱帕斯(Catoblepas)CR 12魔法兽类
巨鞭尾蜈蚣(Centipede, Giant Whiptail)CR 3虫类
泰坦蜈蚣(Centipede, Titan)CR 9虫类
混沌兽(Chaos Beast)CR 7异界生物(混乱,跨位面)
黑水怪(Charda)CR 7人形怪物(水栖)
卡律布狄斯(Charybdis)CR 13异怪类(水栖)
卓柏卡布拉(Chupacabra)CR 3魔法兽类
巨蟑螂(Cockroach, Giant)CR 1/2虫类
蟑螂群(Cockroach Swarm)CR 2虫类(集群)
伏行之手(Crawling Hand)CR 1/2不死生物
伏行巨手(Crawling Hand, Giant)CR 5不死生物
守墓怪(Crypt Thing)CR 5不死生物
水晶蝎(Crysmal)CR 3异界生物(土系,元素)
邪魔绪论(Daemon)
星界邪魔(Daemon, Astradaemon)CR 16异界生物(邪魔,邪恶,跨位面)
狂躁邪魔(Daemon, Cacodaemon)CR 2异界生物(邪魔,邪恶,跨位面)
仆役邪魔(Daemon, Ceustodaemon)CR 6异界生物(邪魔,邪恶,跨位面)
异虫邪魔(Daemon, Derghodaemon)CR 12异界生物(邪魔,邪恶,跨位面)
冥河邪魔(Daemon, Hydrodaemon)CR 8异界生物(水栖,邪魔,邪恶,跨位面)
疫病邪魔(Daemon, Leukodaemon)CR 9异界生物(邪魔,邪恶,跨位面)
饥馑邪魔(Daemon, Meladaemon)CR 11异界生物(邪魔,邪恶,跨位面)
噬魂狂魔(Daemon, Olethrodaemon)CR 20异界生物(邪魔,邪恶,跨位面)
残虐邪魔(Daemon, Piscodaemon)CR 10异界生物(水栖,邪魔,邪恶,跨位面)
战狂邪魔(Daemon, Purrodaemon)CR 18异界生物(邪魔,邪恶,跨位面)
死役邪魔(Daemon, Thanadaemon)CR 13异界生物(邪魔,邪恶,跨位面)
幽暗屠戮者(Dark Slayer)CR 3类人生物(幽暗)
死亡蠕虫(Death Worm)CR 6魔法兽类
十腕章鱼(Decapus)CR 4异怪类
恶魔,缚魂魔(Demon, Kalavakus)CR 10异界生物(混乱,恶魔,邪恶,跨位面)
恶魔,泥魔(Demon, Omox)CR 12异界生物(水栖,混乱,恶魔,邪恶,跨位面)
恶魔,屠虐魔(Demon, Shemhazian)CR 16异界生物(混乱,恶魔,邪恶,跨位面)
恶魔,四臂蝠魔(Demon, Vrolikai)CR 19异界生物(混乱,恶魔,邪恶,跨位面)
冷原之民(Denizen of Leng)CR 8异界生物(混乱,邪恶,跨位面)
暗音盲怪(Destrachan)CR 8异怪类
魔鬼,控斥魔(Devil, Accuser)CR 3异界生物(魔鬼,邪恶,跨位面,守序)
魔鬼,虚妄魔(Devil, Belier)CR 16异界生物(魔鬼,邪恶,跨位面,守序)
魔鬼,仆魔(Devil, Handmaiden)CR 14异界生物(魔鬼,邪恶,跨位面,守序)
魔鬼,燔祭魔(Devil, Immolation)CR 19异界生物(魔鬼,邪恶,跨位面,守序)
魔鬼鱼(Devilfish)CR 4魔法兽类(水栖)
吸血裔(Dhampir)CR 1/2类人生物(吸血裔)
异龙(Dinosaur, Allosaurus)CR 7动物类
秀颌龙(Dinosaur, Compsognathus)CR 1/2动物类
副栉龙(Dinosaur, Parasaurolophus)CR 4动物类
海王龙(Dinosaur, Tylosaurus)CR 8动物类
原龙绪论(Dragon, Primal)
原龙,洋龙(Primal Dragon, Brine)见内文龙类(跨位面,水系)
原龙,云龙(Primal Dragon, Cloud)见内文龙类(气系,跨位面)
原龙,晶龙(Primal Dragon, Crystal)见内文龙类(土系,跨位面)
原龙,熔龙(Primal Dragon, Magma)见内文龙类(跨位面,火系)
原龙,影龙(Primal Dragon, Umbral)见内文龙类(跨位面)
龙马(Dragon Horse)CR 9魔法兽类(气系)
巨蜻蜓(Dragonfly, Giant)见内文虫类
焰龙兽(Drake, Flame)CR 5龙类(火系)
森林龙兽(Drake, Forest)CR 4龙类(土系)
霜龙兽(Drake, Frost)CR 7龙类(寒系)
海龙兽(Drake, Sea)CR 6龙类(水栖)
朽战尸(Draugr)CR 2不死生物(水系)
无头骑士(Dullahan)CR 7不死生物
掘尘兽(Dust Digger)CR 4异怪类
影界蚁族(D'ziriak)CR 3异界生物(跨位面)
冰元素(Elemental, Ice)见内文异界生物(气系,寒系,元素,跨位面,水系)
闪电元素(Elemental, Lightning)见内文异界生物(气系,元素,跨位面)
熔岩元素(Elemental, Magma)见内文异界生物(土系,元素,跨位面,火系)
泥元素(Elemental, Mud)见内文异界生物(土系,元素,跨位面,水系)
无面潜伏者(Faceless Stalker)CR 4异怪类(变形)
窃影鬼(Fetchling)CR 1/2异界生物(本地)
巨苍蝇(Fly, Giant)CR 1虫类
巨蛆(Maggot, Giant)CR 1/2虫类
黯蚀妖(Forlarren)CR 2精类
霜虫(Frost Worm)CR 12魔法兽类(寒系)
真菌爬行者(Fungal Crawler)CR 3异怪类
雀鳝(Gar)CR 1动物类(水栖)
巨雀鳝(Gar, Giant)CR 6动物类(水栖)
沼泽巨人(Giant, Marsh)CR 8类人生物(巨人)
符文巨人(Giant, Rune)CR 17类人生物(巨人)
寒林巨人(Giant, Taiga)CR 12类人生物(巨人)
木巨人(Giant, Wood)CR 6类人生物(巨人)
黯翼(Gloomwing)CR 4异界生物(跨位面)
精金魔像(Golem, Adamantine)CR 19构装体类
炼金魔像(Golem, Alchemical)CR 9构装体类
腐尸魔像(Golem, Carrion)CR 4构装体类
发条魔像(Golem, Clockwork)CR 12构装体类
玻璃魔像(Golem, Glass)CR 8构装体类
秘银魔像(Golem, Mithral)CR 16构装体类
灰袋兽(Gray Render)CR 8魔法兽类
小魔怪绪论(Gremlin)
蹑影小魔怪(Gremlin, Jinkin)CR 1精类
暴虐小魔怪(Gremlin, Nuglub)CR 2精类
厄运小魔怪(Gremlin, Pugwampi)CR 1/2精类
蠹虫小魔怪(Gremlin, Vexgit)CR 1精类
穴居攫怪(Grick)CR 3异怪类
格利精(Grig)CR 1精类
海地精(Grindylow)CR 1/2异怪类(水栖)
树蛙人(Grippli)CR 1/2类人生物(树蛙人)
灰鹳(Gryph)CR 1魔法兽类
古革巨人(Gug)CR 10异怪类
吊人树(Hangman Tree)CR 7植物类
地狱猫(Hellcat)CR 7异界生物(邪恶,跨位面,守序)
骆驼(Herd Animal, Camel)CR 1动物类
公羊(Herd Animal, Ram)CR 1动物类
海马(Hippocampus)CR 1魔法兽类(水栖)
鹫马(Hippogriff)CR 2魔法兽类
河马(Hippopotamus)CR 5动物类
河马巨兽(Hippopotamus, Behemoth)CR 10动物类
廷达洛斯之犬(Hound of Tindalos)CR 7异界生物(邪恶,跨位面)
嚎兽(Howler)CR 3异界生物(混乱,邪恶,跨位面)
火元素裔(伊夫利特,Ifrits)CR 1/2异界生物(本地)
制裁者绪论(Inevitable)
仲裁者(Inevitable, Arbiter)CR 2异界生物(跨位面,制裁者,守序)
协约者(Inevitable, Kolyarut)CR 12异界生物(跨位面,制裁者,守序)
巡守者(Inevitable, Lhaksharut)CR 20异界生物(跨位面,制裁者,守序)
猎杀者(Inevitable, Marut)CR 15异界生物(跨位面,制裁者,守序)
追踪者(Inevitable, Zelekhut)CR 9异界生物(跨位面,制裁者,守序)
炸脖龙(Jabberwock)CR 23龙类(气系,火系)
巨水母(Jellyfish, Giant)CR 7虫类(水栖)
水母群(Jellyfish Swarm)CR 6虫类(水栖,集群)
乔帝怪(Jyoti)CR 9异界生物(跨位面)
马形水怪(Kelpie)CR 4精类(水栖,变形)
考芮精(Korred)CR 4精类
骨面斑兽(Krenshar)CR 1魔法兽类
拉米亚主母(Lamia Matriarch)CR 8人形怪物(变形)
冷蛛(Leng Spider)CR 14魔法兽类(跨位面)
小矮妖(Leprechaun)CR 2精类
拟声尖牙兽(Leucrotta)CR 5魔法兽类
洛卡鱼人(Locathah)CR 1/2类人生物(水栖)
光明潜伏者(Lurker in Light)CR 5精类(跨位面)
兽化人,熊人(Lycanthrope, Werebear)CR 4类人生物(人类,变形)
兽化人,野猪人(Lycanthrope, Wereboar)CR 2类人生物(人类,变形)
兽化人,虎人(Lycanthrope, Weretiger)CR 4类人生物(人类,变形)
岩浆怪(Magma Ooze)CR 7泥形怪物(火系)
曼陀罗草(Mandragora)CR 4植物类
重脚兽(Megafauna, Arsinoitherium)CR 7动物类
雕齿兽(Megafauna, Gylptodon)CR 6动物类
大角鹿(Megafauna, Megaloceros)CR 4动物类
大地獭(Megafauna, Megatherium)CR 5动物类
位面商族(Mercane)CR 5异界生物(跨位面)
食人水怪(Merrow)CR 3类人生物(水栖,巨人)
迷妖雾(Mihstu)CR 8异界生物(气系,元素,跨位面)
杂种人(Mongrelmen)CR 1人形怪物
月光花(Moonflower)CR 8植物类
巨蚊(Mosquito, Giant)CR 6虫类
蚊群(Mosquito Swarm)CR 3虫类(集群)
天蛾人(Mothman)CR 6人形怪物
穆之巨菌(Mu Spore)CR 21植物类
骸骨蛇(Necrophidius)CR 3构装体类
那-萨尔古(Neh-Thalggu)CR 8异怪类
海妖精(Nereid)CR 10精类(水系)
夜影绪论(Nightshade)
暗夜蠕虫(Nightshade, Nightcrawler)CR 18不死生物(跨位面,夜影)
暗夜行者(Nightshade, Nightwalker)CR 16不死生物(跨位面,夜影)
暗夜波涛(Nightshade, Nightwave)CR 20不死生物(水栖,跨位面,夜影)
暗夜之翼(Nightshade, Nightwing)CR 14不死生物(跨位面,夜影)
食人魔裔(Ogrekin)CR 2类人生物(巨人)模板:食人魔裔
土元素裔(俄瑞阿得,Oreads)CR 1/2异界生物(本地)
岩精(Pech)CR 3精类(土系)
佩利冬(Peryton)CR 4魔法兽类
祈并者(Petitioner)CR 1异界生物(跨位面)模板:祈并者
酸蚀蘑菇(Phycomid)CR 4植物类
骚灵(Poltergeist)CR 2不死生物(虚体)
狒狒(Primate, Baboon)CR 1/2动物类
猴群(Primate, Monkey Swarm)CR 2动物类(集群)
幻蛇绪论(Protean)
幻蛇,埃门特西(Protean, Imentesh)CR 10异界生物(混乱,跨位面,幻蛇,变形)
幻蛇,科科塔尔(Protean, Keketar)CR 17异界生物(混乱,跨位面,幻蛇,变形)
幻蛇,纳乌奈特(Protean, Naunet)CR 7异界生物(混乱,跨位面,幻蛇,变形)
幻蛇,虚空虫(Protean, Voidworm)CR 2异界生物(混乱,跨位面,幻蛇,变形)
古魔绪论(Qlippoth)
古魔,蝠翼蛛魔(Qlippoth, Augnagar)CR 14异界生物(混乱,邪恶,跨位面,古魔)
古魔,触手眼魔(qlippoth, Chernobue)CR 12异界生物(混乱,邪恶,跨位面,古魔)
古魔,寄尸魔(qlippoth, Cythnigot)CR 2异界生物(混乱,邪恶,跨位面,古魔)
古魔,灭世魔君(qlippoth, Iathavos)CR 20异界生物(混乱,邪恶,跨位面,古魔)
古魔,饥肠魔(qlippoth, Nyogoth)CR 10异界生物(混乱,邪恶,跨位面,古魔)
古魔,鱿魔(qlippoth, Shoggti)CR 7异界生物(混乱,邪恶,跨位面,古魔)
古魔,蝎尾蛛魔(qlippoth, Thulgant)CR 18异界生物(混乱,邪恶,跨位面,古魔)
快可灵(quickling)CR 3精类
快木(quickwood)CR 8植物类
炭渣怪(Rast)CR 5异界生物(跨位面,火系)
掠劫亡龙(Ravener)CR 22不死生物(火系)模板:掠劫亡龙
蝠鲼(Ray, Manta)CR 1动物类(水栖)
魟鱼(Ray, Stingray)CR 1/2动物类(水栖)
红帽子(Redcap)CR 6精类
礁爪怪(Reefclaw)CR 1异怪类(水栖)
怨灵(Revenant)CR 6不死生物
沙男(Sandman)CR 3异界生物(土系,元素,跨位面)
萨德树精(Sard)CR 19植物类
稻草人(Scarecrow)CR 4构装体类
锡兑怪(Sceaduinar)CR 7异界生物(跨位面)
黑蝎(Scorpion, Black)CR 15虫类
岩穴蝎(Scorpion, Cave)CR 1虫类
斯库拉(Scylla)CR 16异怪类(水栖)
蛇人(Serpentfolk)CR 4人形怪物
双尾虫怪(Seugathi)CR 6异怪类
夏塔克鸟(Shantak)CR 8魔法兽类
闪耀之子(Shining Child)CR 12异界生物(邪恶,跨位面)
罪生怪(Sinspawn)CR 2异怪类
塞壬(Siren)CR 5魔法兽类
潜伏客(Skulk)CR 1类人生物(潜伏客)
粘菌怪(Slime Mold)CR 2泥形怪物
滑行猎手(Slithering Tracker)CR 4泥形怪物
泥蛙(Slurk)CR 2魔法兽类
帝王眼镜蛇(Snake, Emperor Cobra)CR 5动物类
巨水蟒(Snake, Giant Anaconda)CR 10动物类
巨避日蛛(Solifugid, Giant)CR 1虫类
白化岩穴避日蛛(Solifugid, Albino Cave)CR 4虫类
噬魂者(Soul Eater)CR 7异界生物(邪恶,跨位面)
缚魂人形(Soulbound Doll)CR 2构装体类
巨黑寡妇(Spider, Giant Black Widow)CR 3虫类
巨狼蛛(Spider, Giant Tarantula)CR 8虫类
矮妖/斯普利坎(Spriggan)CR 3类人生物(侏儒)
风元素裔(希尔芙,Sylphs)CR 1/2异界生物(本地)
触手魔藤(Tendriculos)CR 6植物类
晦虫(Tenebrous Worm)CR 8异界生物(跨位面)
死亡缠体(Tentamort)CR 4异怪类
土焢虫(Thoqqua)CR 2异界生物(土系,元素,跨位面,火系)
熊蛇怪(Thrasfyr)CR 17魔法兽类(火系)
雷鸟(Thunderbird)CR 11魔法兽类
巨扁虱(Tick, Giant)CR 1虫类
扁虱群(Tick Swarm)CR 9虫类(集群)
极乐提坦(Titan, Elysian)CR 21异界生物(混乱,跨位面,善良)
暴亡提坦(Titan, Thanatotic)CR 22异界生物(混乱,邪恶,跨位面)
巨蟾蜍(Toad, Giant)CR 2动物类
冰河蟾蜍(Toad, Glacier)CR 6魔法兽类(寒系)
假面魔(Totenmaske)CR 7不死生物(变形)
梭螺鱼人(Triton)CR 2异界生物(本地,水系)
冰巨魔(Troll, Ice)CR 4类人生物(寒系,巨人)
石巨魔(Troll, Rock)CR 6类人生物(土系,巨人)
鹰嘴龟(Turtle, Snapping)CR 1/3动物类
巨鹰嘴龟(Turtle, Giant Snapping)CR 9动物类
枝节妖(Twigjack)CR 3精类
水元素裔(温蒂妮,Undines)CR 1/2异界生物(本地)
透肌魔人(Urdefhan)CR 3异界生物(本地)
吸血雾魔(Vampiric Mist)CR 3异怪类(气系,水系)
地穴魔虫(Vemerak)CR 14异怪类
虺蛇藤(Viper Vine)CR 13植物类
水涡龙(Water Orm)CR 10魔法兽类(水栖)
温迪戈雪魔(Wendigo)CR 17异界生物(寒系,本地)
鲸鱼(Whale)CR 10动物类
大白鲸(Whale, Great White)CR 14动物类
凛冬尸妖(Winterwight)CR 17不死生物(寒系)
巫焰(Witchfire)CR 9不死生物(虚体)
巫怪 (Witchwyrd)CR 6人形怪物
蠕虫行者(Worm That Walks)CR 14虫类(增强 人类)模板:蠕虫行者
三身魔蛇(Xacarba)CR 15异界生物(混乱,邪恶,跨位面)
鬼藤花(Xtabay)CR 1/2植物类
角翼魔兽(Yrthak)CR 9魔法兽类
巫毒僵尸(Zombie, Juju)CR 2不死生物(增强 人类)模板:巫毒僵尸

离线 前尘如梦新月酱

  • 版主
  • *
  • 帖子数: 627
  • 苹果币: 0
  • 不是狐狸
Re: bestiary总索引
« 回帖 #1 于: 2019-12-31, 周二 18:55:16 »
怪物图鉴3(Bestiary 3)
中文名称(英文名称)挑战等级    生物类型模板
鲛人(Adaro)CR 3人形怪物(水栖)
黏着人(Adherer)CR 3人形怪物
狼妖(Adlet)CR 10类人生物(狼妖,寒系)
水猴(Ahuizotl)CR 6魔法兽类(水栖)
鲸狼(Akhlut)CR 13魔法兽类(寒系,变形)
怨魂(Allip)CR 3不死生物(虚体)
爱劳娜(Alraune)CR 13植物类
兽王(Animal Lord)CR 11异界生物(本地,变形)模板:兽王
妖鬼婆(Annis Hag)CR 6人形怪物
巨蚁狮(Ant Lion, Giant)CR 5虫类
巨蚁狮成虫(Ant Lion, Giant Adult)CR 6虫类
预兆神使(Archon, Harbinger)CR 2异界生物(神使,跨位面,善良,守序)
军团神使(Archon, Legion)CR 7异界生物(神使,跨位面,善良,守序)
(Ascomoid)CR 5植物类
阿修罗绪论(Asura)
阿修罗,暴跳修罗(Asura, Adhukait)CR 7异界生物(阿修罗,邪恶,跨位面,守序)
阿修罗,巨蛇修罗(Asura, Aghasura)CR 11异界生物(阿修罗,邪恶,跨位面,守序)
阿修罗,阿修罗王(Asura, Asurendra)CR 20异界生物(阿修罗,邪恶,跨位面,守序)
阿修罗,奇叵修罗(Asura, Tripurasura)CR 2异界生物(阿修罗,邪恶,跨位面,守序)
阿修罗,乌跋修罗(Asura, Upasunda)CR 9异界生物(阿修罗,邪恶,跨位面,守序)
微粒精(Atomie)CR 1精类
斧嘴鸟(Axe Beak)CR 2动物类
(Azruverda)CR 13异怪类
梦貘(Baku)CR 8魔法兽类
潘达斯奈基(Bandersnatch)CR 17魔法兽类
深渊魔猿(Baregara)CR 12异界生物(混乱,邪恶,跨位面)
猎生尸(Baykok)CR 9不死生物
比蒙巨兽绪论(Behemoth)
比蒙巨兽,风暴鹏(Behemoth, Tempest)CR 22魔法兽类(气系,比蒙)
比蒙巨兽,深海鲲(Behemoth, Thalassic)CR 20魔法兽类(水栖,比蒙,水系)
比蒙巨兽,雷霆夔(Behemoth, Thunder)CR 18魔法兽类(比蒙,土系)
分身魔(Berbalang)CR 6不死生物
浮陀(Bhuta)CR 11不死生物(虚体)
怪蜀黍(Bogeyman)CR 10精类
脑泥怪(Brain Ooze)CR 7泥形怪物
卡班克尔(Carbuncle)CR 1魔法兽类
肉食晶簇(Carnivorous Crystal)CR 11泥形怪物(土系,跨位面)
柱人像(Caryatid Column)CR 3构装体类
猫人族(Catfolk)CR 1/2类人生物(猫人)
膜生怪(Caulborn)CR 7异界生物(跨位面)
赛卡利亚(Cecaelia)CR 5人形怪物(水栖)
鮟鱇人(Ceratioidi)CR 3人形怪物(水栖)
三头地狱犬(Cerberi)CR 6异界生物(邪恶,跨位面,守序)
脑霉菌(Cerebric Fungus)CR 3植物类
发条生物绪论(Clockwork)
发条巨兵(Clockwork Goliath)CR 19构装体类(发条)
发条海兽(Clockwork Leviathan)CR 12构装体类(发条)
发条侍从(Clockwork Servant)CR 2构装体类(发条)
发条士兵(Clockwork Soldier)CR 6构装体类(发条)
发条斥候(Clockwork Spy)CR 1/2构装体类(发条)
冰寒骑士(Cold Rider)CR 8精类(寒系)
食鲨蟹(Crab, Shark-Eating)CR 7虫类(水栖)
斩舰蟹(Crab, Shipwrecker)CR 13虫类(水栖)
独眼巨兽(Cyclops, Great)CR 12类人生物(巨人)
拷问邪魔(Daemon, Crucidaemon)CR 15异界生物(邪魔,邪恶,跨位面)
怨童邪魔(Daemon, Vulnudaemon)CR 4异界生物(邪魔,邪恶,跨位面)
死亡陷阱怪(Deathtrap Ooze)CR 8泥形怪物(变形)
死亡之网(Deathweb)CR 6不死生物
半巫妖(Demilich)CR 14不死生物
魔孽绪论(Demodand)
蓬毛魔孽(Demodand, Shaggy)CR 18异界生物(混乱,魔孽,邪恶,跨位面)
粘液魔孽(Demodand, Slimy)CR 16异界生物(混乱,魔孽,邪恶,跨位面)
墨油魔孽(Demodand, Tarry)CR 13异界生物(混乱,魔孽,邪恶,跨位面)
恶魔,蝇魔(Demon, Coloxus)CR 12异界生物(混乱,恶魔,邪恶,跨位面)
恶魔,梦魔(Demon, Incubus)CR 6异界生物(混乱,恶魔,邪恶,跨位面)
恶魔,希尔魔(Demon, Schir)CR 4异界生物(混乱,恶魔,邪恶,跨位面)
飞猿(Derhii)CR 5人形怪物
契约魔(Devil, Contract)CR 10异界生物(魔鬼,邪恶,跨位面,守序)
帆龙(Dinosaur, Dimetrodon)CR 3动物类
禽龙(Dinosaur, Iguanodon)CR 6动物类
肿头龙(Dinosaur, Pachycephalosaurus)CR 4动物类
棘龙(Dinosaur, Spinosaurus)CR 11动物类
恶鸦人(Dire Corby)CR 1人形怪物
祛魔兽(Disenchanter)CR 3魔法兽类
妖灵绪论(Div)
邪眼妖(Div, Aghash)CR 4异界生物(妖灵,邪恶,跨位面)
崇至妖(Div, Akvan)CR 20异界生物(妖灵,邪恶,跨位面)
飞颅妖(Div, Doru)CR 2异界生物(妖灵,邪恶,跨位面)
鲉鳍妖(Div, Ghawwas)CR 10异界生物(水栖,妖灵,邪恶,跨位面)
恶欲妖(Div, Pairaka)CR 7异界生物(妖灵,邪恶,跨位面,变形)
墟言妖(Div, Sepid)CR 14异界生物(妖灵,邪恶,跨位面)
狮妖(Div, Shira)CR 12异界生物(妖灵,邪恶,跨位面)
仙灵龙(Dragon, Faerie)CR 2龙类
帝龙绪论(Dragon, Imperial)
帝龙种,地龙(Imperial Dragon, Forest)见内文龙类(土系)
帝龙种,蛟龙(Imperial Dragon, Sea)见内文龙类(水系)
帝龙种,天龙(Imperial Dragon, Sky)见内文龙类(气系)
帝龙种,龙王(Imperial Dragon, Sovereign)见内文龙类
帝龙种,伏藏龙(Imperial Dragon, Underworld)见内文龙类(火系)
龙狮(Dragonne)CR 7魔法兽类
沙漠龙兽(Drake, Desert)CR 8龙类(土系)
裂隙龙兽(Drake, Rift)CR 9龙类(土系)
河栖龙兽(Drake, River)CR 3龙类(水栖,水系)
附鬼(Dybbuk)CR 15不死生物(虚体)
筋肉魔人(Ecorche)CR 16不死生物
(Eidolon, Unfettered)CR 8异界生物(跨位面)
魔宠(Familiar)见内文动物类
法翁羊人(Faun)CR 1精类
犬化丧尸(Festrog)CR 1不死生物
精化生物(Fey Creature)CR 3精类模板:精化生物
连枷蜗牛(Flail Snail)CR 4魔法兽类
坐垫怪(Flumph)CR 1异怪类
福兽(Foo Creature)CR 2异界生物(增强 动物,善良,跨位面)福兽模板
庭院泥怪(Garden Ooze)CR 2泥形怪物
迦楼罗(Garuda)CR 9异界生物(本地)
古拉扎格(Ghorazagh)CR 13异怪类
鬼巨灵(Ghul)CR 5不死生物(变形)
灰烬巨人(Giant, Ash)CR 11类人生物(巨人)
穴巨人(Giant, Cave)CR 6类人生物(巨人)
沙漠巨人(Giant, Desert)CR 9类人生物(巨人)
丛林巨人(Giant, Jungle)CR 10类人生物(巨人)
半蝎人(Girtablilu)CR 8人形怪物
浮尸泥怪(Globster)CR 5泥形怪物(水栖)
地精蛇(Goblin Snake)CR 1异怪类
骸骨魔像(Golem, Bone)CR 8构装体类
黄铜魔像(Golem, Brass)CR 14构装体类
重炮魔像(Golem, Cannon)CR 15构装体类
化石魔像(Golem, Fossil)CR 12构装体类
三头龙(Gorynych)CR 15龙类
死墓骑士(Graveknight)CR 11不死生物(增强 类人生物)模板:死墓骑士
坟墓守卫(Graven Guardian)CR 5构装体类
憎恶小魔怪(Gremlin, Fuath)CR 1精类(水栖)
格罗代尔(Grodair)CR 5魔法兽类(水栖,跨位面)
古兰刺朗大蛇(Grootslang)CR 16魔法兽类
大地尸骸(Guecubu)CR 8不死生物(土系)
黄泉蜂群(Hellwasp Swarm)CR 8虫类(跨位面,集群)
羚羊(Herd Animal, Antelope)CR 1/2动物类
麋鹿(Herd Animal, Elk)CR 1动物类
豪达格 (Hodag)CR 6魔法兽类
空心蟒(Hollow Serpent)CR 16不死生物
休库瓦(Huecuva)CR 2不死生物
洪巴巴(Humbaba)CR 19人形怪物
饥饿之雾(Hungry Fog)CR 6泥形怪物
(Iku-Turso)CR 8异怪类(水栖)
(Jackalwere)CR 2魔法兽类(变形)
死神之颅水母(Jellyfish, Death's Head)CR 1虫类(水栖)
蓝宝石水母(Jellyfish, Sapphire)CR 11虫类(水栖)
女郎蜘蛛(Jorogumo)CR 12人形怪物(变形)
贾布贾布鸟(Jubjub Bird)CR 15魔法兽类
蛇豹(Kamadan)CR 4魔法兽类
社神绪论(Kami)
社神,地主神(Kami, Jinushigami)CR 20异界生物(土系,社神,本地)
社神,木灵神(Kami, Kodama)CR 5异界生物(社神,本地)
社神,式神(Kami, Shikigami)CR 2异界生物(社神,本地)
社神,岁神(Kami, Toshigami)CR 15异界生物(社神,本地)
社神,随神(Kami, Zuishin)CR 10异界生物(社神,本地)
河童(Kappa)CR 2人形怪物(水栖)
食人猿(Kech)CR 3人形怪物
麒麟(Kirin)CR 7魔法兽类(气系)
康加马托(Kongamato)CR 15龙类
链魔绪论(Kyton)
链魔,邪窥魔(Kyton, Augur)CR 2异界生物(邪恶,跨位面,链魔,守序)
链魔,邪隐魔(Kyton, Eremite)CR 20异界生物(邪恶,跨位面,链魔,守序)
链魔,邪验魔(Kyton, Interlocutor)CR 12异界生物(邪恶,跨位面,链魔,守序)
拉玛苏(Lammasu)CR 8魔法兽类
莱西绪论(Leshy)
真菌莱西(Leshy, Fungus)CR 2植物(树灵,变形)
葫芦莱西(Leshy, Gourd)CR 1植物类(树灵,变形)
叶莱西(Leshy, Leaf)CR 1/2植物类(树灵,变形)
海草莱西(Leshy, Seaweed)CR 3植物类(水栖,树灵,变形)
蛇龙绪论(Linnorm)
石冢蛇龙(Linnorm, Cairn)CR 18龙类
峡湾蛇龙(Linnorm, Fjord)CR 16龙类(水栖)
寒林蛇龙(Linnorm, Taiga)CR 19龙类
岩山蛇龙(Linnorm, Tor)CR 21龙类
巨壁虎(Lizard, Giant Gecko)CR 1动物类
巨变色龙(Lizard, Giant Chameleon)CR 3动物类
(Lukwata)CR 11魔法兽类(水栖)
狮足鹰人(Maftet)CR 6人形怪物
(Magmin)CR 3异界生物(元素,跨位面,火系)
芒楠安格尔(Manananggal)CR 7不死生物
袋鼠(Marsupial, Kangaroo)CR 1/2动物类
袋狼(Marsupial, Thylacine)CR 1/2动物类
古巨龟(Megafauna, Archelon)CR 5动物类
俾路支兽(Megafauna, Baluchitherium)CR 8动物类
龙王鲸(Megafauna, Basilosaurus)CR 12动物类
古巨蜥(Megafauna, Megalania)CR 7动物类
(Mobogo)CR 10魔法兽类(水栖)
月兽(Moon-Beast)CR 11异怪类
蘑菇人(Myceloid)CR 4植物类
月娜迦(Naga, Lunar)CR 6异怪类
帝王娜迦(Naga, Royal)CR 11异怪类(变形)
水娜迦(Naga, Water)CR 7异怪类(水栖)
涅法雷姆(Nephilim)CR 8异界生物(本地)
尼克精(Nixie)CR 1精类(水栖)
织命女(Norn)CR 18精类
海人马(Nuckelavee)CR 9精类(水栖)
鵺(Nue)CR 10魔法兽类
恶鬼绪论(Oni)
火巨鬼(Oni, Fire Yai)CR 15异界生物(火系,巨人,本地,恶鬼,变形)
冰巨鬼(Oni, Ice Yai)CR 14异界生物(寒系,恶鬼,巨人,本地,变形)
骇鬼(Oni, Kuwa)CR 4异界生物(人类,本地,恶鬼,变形)
恶鬼灵(Oni, Spirit)CR 2异界生物(本地,恶鬼)
虚巨鬼(Oni, Void Yai)CR 20异界生物(巨人,本地,恶鬼,变形)
水巨鬼(Oni, Water Yai)CR 18异界生物(水栖,巨人,本地,恶鬼,变形,水系)
巨枭(Owl, Giant)CR 5魔法兽类
大角鸮(Owl, Great Horned)CR 1/2动物类
苍陌客(Pale Stranger)CR 10不死生物
腐尸虫群(Parasite, Rot Grub Swarm)CR 7虫类(集群)
巨腐尸虫(Parasite, Giant Rot Grub)CR 3虫类
飞颅鬼(Penanggalen)CR 5不死生物(增强 类人生物)飞颅鬼模板
堕天女(Peri)CR 14异界生物(善良,本地)
(Phantom Fungus)CR 3植物类
电浆泥怪(Plasma Ooze)CR 16泥形怪物
独眼鹰怪(Popobala)CR 15人形怪物(变形)
豪猪(Porcupine)CR 1/4动物类
巨豪猪(Porcupine, Giant)CR 2动物类
魒骻吉(Pukwudgie)CR 7人形怪物(变形)
罗刹绪论(Rakshasa)
罗刹,毒噬罗刹(Rakshasa, Dandasuka)CR 5异界生物(本地,罗刹,变形)
罗刹,罗刹鬼王(Rakshasa, Maharaja)CR 20异界生物(本地,变形)
罗刹,妖蛇罗刹(Rakshasa, Marai)CR 8异界生物(本地,罗刹,变形)
罗刹,化物罗刹(Rakshasa, Raktavarna)CR 2异界生物(本地,罗刹,变形)
罗刹,暴掠罗刹(Rakshasa, Tataka)CR 15异界生物(本地,罗刹,变形)
(Ratfolk)CR 1/3类人生物(鼠人)
水泽妖女(Rusalka)CR 12精类(水栖)
(Sabosan)CR 5人形怪物
(Sagari)CR 1/2异怪类
(Sargassum Fiend)CR 9植物类(水栖)
(Sasquatch)CR 2类人生物(大脚)
陷阱蝎(Scorpion, Deadfall)CR 8虫类
幽灵蝎(Scorpion, Ghost)CR 1/2虫类
巨海葵(Sea Anemone, Giant)CR 2虫类(水栖)
海坊主(Sea Bonze)CR 15不死生物(水栖)
(Sea Serpent, Deep)CR 19魔法兽类(水栖)
暗影獒犬(Shadow Mastiff)CR 5异界生物(邪恶,跨位面)
无拘影民(Shae)CR 4异界生物(跨位面)
舍度(Shedu)CR 9魔法兽类
死神(Shinigami)CR 17异界生物(跨位面,守序)
西牟鸟(Simurgh)CR 18魔法兽类
(Siyokoy)CR 10异怪类(水栖)
臭鼬(Skunk)CR 1/4动物类
巨臭鼬(Skunk, Giant)CR 3动物类
(Sleipnir)CR 11魔法兽类
蛇群(Snake Swarm)CR 2动物类(集群)
毒蛇群(Snake Swarm, Venomous)CR 4动物类(集群)
斯芬克斯绪论(Sphinx)
男面斯芬克斯(Sphinx, Androsphinx)CR 9魔法兽类
羊面斯芬克斯(Sphinx, Criosphinx)CR 7魔法兽类
鹰面斯芬克斯(Sphinx, Hieracosphinx)CR 5魔法兽类
巨蟹蛛(Spider, Giant Crab)CR 1/2虫类
食人魔蛛(Spider, Ogre)CR 5虫类
食蛛兽(Spider Eater)CR 5魔法兽类
小妖精(Sprite)CR 1/3精类
(Stymphalidies)CR 8魔法兽类
巨灵裔(Suli)CR 1/2异界生物(本地)
狸猫人(Tanuki)CR 4人形怪物(变形)
饕餮(Taotieh)CR 11构装体类
泰兹瑞亚龙(Tatzlwyrm)CR 2龙类
兵马俑(Terra-Cotta Soldier)CR 6构装体类
特里埃蜂族绪论(Thriae)
特里埃蜂后(Thriae Queen)CR 18人形怪物
特里埃预言者(Thriae Seer)CR 11人形怪物
特里埃兵蜂(Thriae Soldier)CR 4人形怪物
百臂提坦(Titan, Hekatonkheires)CR 24异界生物(混乱,邪恶,跨位面)
(Tojanida)CR 5异界生物(跨位面,水系)
(Tophet)CR 10构装体类
约顿巨魔(Troll, Jotund)CR 15类人生物(巨人)
苔巨魔(Troll, Moss)CR 3类人生物(巨人,变形)
巨魔犬(Trollhound)CR 3魔法兽类
骨偶(Tupilaq)CR 7构装体类
蚀日星髅(Tzitzimitl)CR 19不死生物
女武神(Valkyrie)CR 12异界生物(跨位面)
僵尸(Vampire, Jiang-Shi)CR 6不死生物(增强 类人生物)模板:僵尸
灵猴裔(Vanara)CR 1/2类人生物(灵猴裔)
蝮血裔(Vishkanya)CR 1/2类人生物(蝮血裔)
河伯(Vodyanoi)CR 5人形怪物(水栖)
(Voonith)CR 4魔法兽类(水栖)
秃鹫(Vulture)CR 1/2动物类
巨秃鹫(Vulture, Giant)CR 4动物类
披着羊皮的狼(Wolf-in-Sheep's-Clothing)CR 8异怪类
伊斯人(Yithian)CR 9异怪类
雪女(Yuki-Onna)CR 8不死生物(寒系,虚体)
祖各(Zoog)CR 1魔法兽类
勥尸(Zuvembie)CR 4不死生物

离线 前尘如梦新月酱

  • 版主
  • *
  • 帖子数: 627
  • 苹果币: 0
  • 不是狐狸
Re: bestiary总索引
« 回帖 #2 于: 2019-12-31, 周二 18:55:43 »
怪物图鉴4(Bestiary 4)
中文名称(英文名称)挑战等级    生物类型模板
阿拜亚(Abaia)CR 10魔法兽类(水栖)
独角兔(Almiraj)CR 1魔法兽类
懒馋精(Alpluachra)CR 1/2精类(水栖)
死魂精(Ankou)CR 14精类(跨位面)
青行灯(Aoandon)CR 12异界生物(虚体,本地)
末日蝗虫(Apocalypse Locust)CR 6/MR 3异界生物(邪恶,跨位面,神话)
百眼巨人(Argus)CR 13/MR 6异怪类(神话)
星海巨兽(Astral Leviathan)CR 18异界生物(跨位面)
化鲸(Bakekujira)CR 17不死生物(水栖)
绵羊草(Barometz)CR 15植物类
伺服头颅(Beheaded)CR 1/3不死生物
巨噬蠕虫(Bhole)CR 17魔法兽类
血鬼婆(Blood Hag)CR 8人形怪物(变形)
窃身藤(Bodythief)CR 14植物类模板:荚生衍体
疖生怪(Boilborn)CR 1泥形怪物
(Brethedan)CR 5异怪类
破碎之魂(Broken Soul)CR 9异界生物(爱塔,混乱,跨位面,邪恶)模板:破碎之魂
(Buggane)CR 5人形怪物
异首像(Cephalophore)CR 8构装体类
恰尼奎(Chaneque)CR 1/MR 1精类(神话)
替换儿(Changeling)CR 1/2类人生物(替换儿)
发条巨龙(Clockwork Dragon)CR 16构装体类(发条)
发条法师(Clockwork Mage)CR 9构装体类(发条)
发条坐骑(Clockwork Steed)CR 6构装体类(发条)
巨像绪论(Colossus)
肉躯巨像(Colossus, Flesh)CR 16/MR 6构装体类(巨像,神话)
钢铁巨像(Colossus, Iron)CR 21/MR 8构装体类(巨像,神话)
石垒巨像(Colossus, Stone)CR 19/MR 7构装体类(巨像,神话)
星之彩(Colour Out of Space)CR 10泥形怪物(虚体)辐光生物模版
雷火之灵(Comozant Wyrd)CR 4异界生物(气系,元素,跨位面,虚体)
默思族(Contemplative)CR 2人形怪物
幽暗呼唤者(Dark Caller)CR 5类人生物(幽暗)
幽暗狂舞者(Dark Dancer)CR 1类人生物(幽暗)
亡犬(Death Dog)CR 2魔法兽类
恶魔领主绪论(Demon Lord)
大衮(Demon Lord, Dagon)CR 28异界生物(混乱,恶魔,邪恶,跨位面,水系)
科斯彻奇(Demon Lord, Kostchtchie)CR 26异界生物(混乱,寒系,恶魔,邪恶,跨位面)
帕祖祖(Demon Lord, Pazuzu)CR 30异界生物(气系,混乱,恶魔,邪恶,跨位面)
溺亡魔(Devil, Drowning)CR 8异界生物(魔鬼,邪恶,跨位面,守序)
群舞魔(Devil, Host)CR 6异界生物(魔鬼,邪恶,跨位面,守序)
僭神魔(Devil, Nemesis)CR 18异界生物(魔鬼,邪恶,跨位面,守序)
魔契生物(Devilbound Creature)CR 13类人生物(人类)
双型齿翼龙(Dinosaur, Dimorphodon)CR 1动物类
梁龙(Dinosaur, Diplodocus)CR 12动物类
戟龙(Dinosaur, Styracosaurus)CR 5动物类
迅猛龙(Dinosaur, Velociraptor)CR 2动物类
(Divine Guardian)CR 5魔法兽类(气系,水系)
(Dorvae)CR 11异界生物(邪恶)
(Dossenus)CR 1异怪类
外空龙绪论(Dragon, Outer)
月龙(Outer Dragon, Lunar)见内文龙类
日龙(Outer Dragon, Solar)见内文龙类(火系)
时间龙(Outer Dragon, Time)见内文龙类
空间龙(Outer Dragon, Void)见内文龙类
漩涡龙(Outer Dragon, Vortex)见内文龙类(火系)
怪物之母(Drakainia)CR 25/MR 10异怪类(神话)
熔岩龙兽(Drake, Lava)CR 9龙类(火系)
薄雾龙兽(Drake, Mist)CR 5龙类(气系)
影龙兽(Drake, Shadow)CR 2龙类(寒系)
尖塔龙兽(Drake, Spire)CR 7龙类
(Ectoplasmic Creature)CR 1/2不死生物
英灵(Einherji)CR 10异界生物(跨位面)
远古者(Elder Thing)CR 5异怪类(水栖)
造物主(Elohim)CR 23/MR 6异界生物(跨位面,神话)
至高天神使绪论(Empyreal Lord)
至高天神使,萨那诺斯(Empyreal Lord, Cernunnos)CR 30异界生物(爱塔,混乱,跨位面,善良)
至高天神使,孔冉达(Empyreal Lord, Korada)CR 26异界生物(盖丁,跨位面,善良)
至高天神使,薇尔迪斯(Empyreal Lord, Vildeis)CR 28异界生物(天使,跨位面,善良,守序)
精王(Erlking)CR 18精类
(Fachen)CR 5异怪类
魔宠(Familiars)见内文动物类
(Festering Spirit)CR 8不死生物(虚体)
巨跳蚤(Flea, Giant)CR 1/2虫类
猛犸跳蚤(Flea, Mammoth)CR 2虫类
血肉残渣(Fleshdreg)CR 1异怪类
塑肉体绪论(Fleshwarp)
战蜥兽(Fleshwarp, Ghonhatine)CR 10异怪类
胶化人(Fleshwarp, Grothlut)CR 3异怪类
脓孢人(Fleshwarp, Halsora)CR 7异怪类
厄拿刻斯(Fleshwarp, Irnakurse)CR 9异怪类
飞天水螅(Flying Polyp)CR 14异怪类(气系)
弗米蚁族绪论(Formian)
(Formian Myrmarch)CR 10人形怪物
(Formian Queen)CR 17人形怪物
(Formian Taskmaster)CR 7人形怪物
(Formian Warrior)CR 3人形怪物
(Formian Worker)CR 1/2人形怪物
(Fossegrim)CR 4精类(水栖)
流冰泥怪(Freezing Flow)CR 4泥形怪物(寒系,水系)
(Fungal Creature)CR 8植物类(增强 精类)
饿鬼(Gaki)CR 7不死生物
弃市恶尸 (Gallowdead)CR 16不死生物
(Galvo)CR 9魔法兽类(水栖)
巨骸骨(Gashadokuro)CR 13不死生物
伽瑟兰(Gathlain)CR 1/2精类
齿轮幽灵(Gearghost)CR 5不死生物
阴灵(Geist)CR 9不死生物(虚体)
独目鬼(Gholdako)CR 10不死生物
崖巨人(Giant, Cliff)CR 9类人生物(巨人)
海洋巨人(Giant, Ocean)CR 14类人生物(水栖,巨人)
河巨人(Giant, River)CR 6类人生物(巨人)
炼巨人(Giant, Slag)CR 7类人生物(巨人)
鲜血魔像(Golem, Blood)CR 6构装体类
珊瑚魔像(Golem, Coral)CR 9构装体类
垃圾魔像(Golem, Junk)CR 4构装体类
蜡魔像(Golem, Wax)CR 3构装体类
格赖埃(Graeae)CR 5/MR 2人形怪物(邪恶,神话)
旧日支配者绪论(Great Old One)
旧日支配者,波库鲁格(Great Old One, Bokrug)CR 27魔法兽类(水栖,混乱,跨位面,旧日支配者)
旧日支配者,克苏鲁(Great Old One, Cthulhu)CR 30异怪类(混乱,邪恶,旧日支配者)
旧日支配者,哈斯塔(Great Old One, Hastur)CR 29异怪类(混乱,邪恶,旧日支配者)
瘟鼠小魔怪(Gremlin, Grimple)CR 1/3精类
海鳐小魔怪(Gremlin, Haniver)CR 1/2精类(水栖)
贪财小魔怪(Gremlin, Monaciello)CR 1精类
格朗戴尔(Grendel)CR 19/MR 7人形怪物(神话)
护宝巨龙(Guardian Dragon)CR 24/MR 10龙类(水栖,神话)
林精(Hamadryad)CR 15精类
针女(Harionago)CR 11不死生物
(Herd Animal, Giraffe)CR 3动物类
(Herd Animal, Stag)CR 1动物类
狐德菈(Huldra)CR 4精类
饕餮肉瘤(Hungry Flesh)CR 3泥形怪物
百目鬼(Hyakume)CR 15异怪类
(Hypnalis)CR 5异界生物(跨位面)
(Ijiraq)CR 9精类(变形)
不朽灵液(Immortal Ichor)CR 17泥形怪物(跨位面)
摄人螺(Incutilis)CR 2异怪类(水栖)
伊尔明苏尔(Irminsul)CR 17/MR 7植物类(跨位面,神话)
飞翔眼(Isitoq)CR 1/2不死生物
南瓜头(Jack-o'-Lantern)CR 1植物类
(Jinmenju)CR 11植物类
巨神辇(Juggernaut)CR 11构装体类
虹蛇(Julunggali)CR 21/MR 8魔法兽类(水栖,跨位面,神话,变形)
怪兽绪论(Kaiju)
阿格拉(Kaiju, Agyra)CR 27魔法兽类(气系,怪兽)
贝泽拉尼斯(Kaiju, Bezravnis)CR 26魔法兽类(土系,怪兽)
魔加鲁(Kaiju, Mogaru)CR 28魔法兽类(怪兽,水系)
混烟树者(Kapre)CR 10植物类
人蟹(Karkinoi)CR 6人形怪物(水栖)
卡萨达人(Kasatha)CR 1/2类人生物(卡萨达人)
狐妖(Kitsune)CR 1/2类人生物(狐妖)
司门魔(Kyton, Ostiarius)CR 5异界生物(邪恶,跨位面,链魔,守序)
邪刻魔(Kyton, Sacristan)CR 10异界生物(邪恶,跨位面,链魔,守序)
冥灵(Lampad)CR 5精类
(Leaf Ray)CR 1植物类
莲南希(Leanan Sidhe)CR 9/MR 3精类(神话)
(Living Topiary)CR 4植物类
(Living Wall)CR 4构装体类
(Locust, Giant)CR 3虫类
(Locust Swarm)CR 2虫类
罗蕾莱(Lorelei)CR 12异怪类(水栖)
飞蟹(Lunarma)CR 6异怪类
(Lurking Ray)见内文异怪类
兽化人,蝙蝠人(Lycanthrope, Werebat)CR 3类人生物(人类,变形)
兽化人,鳄鱼人(Lycanthrope, Werecrocodile)CR 3类人生物(人类,变形)
兽化人,鲨鱼人(Lycanthrope, Wereshark)CR 3类人生物(人类,变形)
狂女(Maenad)CR 8人形怪物
森灵(Manitou)CR 15异界生物(本地)
米-戈(Mi-Go)CR 6植物类
驭灵菌(Mindslaver Mold)CR 3植物类
泥霸(Mudlord)CR 6异界生物(土系,元素,水系)
(Mummified Creature)CR 9不死生物(增强 魔法兽类)
蚁狮(Myrmecoleon)CR 10/MR 3魔法兽类(神话)
娜迦裔(Nagaji)CR 1/2类人生物(爬虫)
尸构生物(Necrocraft)CR 3不死生物
(Nependis)CR 9人形怪物
夜魇(Nightgaunt)CR 4人形怪物(跨位面)
梦魇生物(Nightmare Creature)CR 4异怪类模板:梦魇生物
人鱼(Ningyo)CR 1人形怪物(水栖)
倪卡龙(Nycar)CR 2龙类(水栖)
海仙女(Oceanid)CR 7精类(水系)
(Oma)CR 16魔法兽类
幽暗之魂(Owb)CR 6异界生物(跨位面)
(Pard)CR 3魔法兽类
(Peluda)CR 10龙类
幽魂战甲(Phantom Armor)CR 2不死生物
罐中畸胎(Pickled Punk)CR 1不死生物
管狐(Pipefox)CR 2魔法兽类
噗咔精(Pooka)CR 2精类
招魂者绪论(Psychopomp)
卡崔娜迎魂使(Psychopomp, Catrina)CR 5异界生物(跨位面,招魂者)
摩莉甘猎魂使(Psychopomp, Morrigna)CR 13异界生物(跨位面,招魂者)
招魂者,疫鸟(Psychopomp, Nosoi)CR 2异界生物(跨位面,招魂者)
万特护魂使(Psychopomp, Vanth)CR 7异界生物(跨位面,招魂者)
阎摩判魂使(Psychopomp, Yamaraj)CR 20异界生物(跨位面,招魂者)
(Qallupilluk)CR 7人形怪物(水栖)
鼠王(Rat King)CR 5魔法兽类
人面鼠(Ratling)CR 2魔法兽类
轱辘首(Rokurokubi)CR 14人形怪物
双头鹫(Rukh)CR 10魔法兽类
(Saguaroi)CR 5植物类
轮回者(Samsaran)CR 1/2类人生物(轮回者)
浴血女(Sayona)CR 12不死生物
(Scorpion, Giant Emperor)CR 11虫类
(Scorpion, Greensting)CR 1/4虫类
海猫(Sea Cat)CR 4魔法兽类
巨海马(Seahorse, Giant)CR 3动物类(水栖)
杀手海马(Seahorse, Killer)CR 5动物类(水栖)
(Seaweed Siren)CR 13魔法兽类(水栖)
海豹人(Selkie)CR 5人形怪物(水栖,变形)
魔虺(Seps)CR 11魔法兽类
(Seps, Juvenile)CR 2魔法兽类
(Shadow Creature)CR 13异界生物(增强 异怪类)
熔刃泥怪(Shard Slag)CR 8泥形怪物(火系)
牛鲨(Shark, Bull)CR 2动物类(水栖)
大白鲨(Shark, Great White)CR 4动物类(水栖)
绍贝德人(Shobhad)CR 4人形怪物
撕皮魔(Shredskin)CR 2不死生物
(Shriezyx)CR 4异怪类
(Shulsaga)CR 3异界生物(跨位面)
缝皮傀儡(Skinstitch)CR 5构装体类
(Snallygaster)CR 3异怪类
缚魂偶(Soulbound Mannequin)CR 7构装体类
缚魂躯(Soulbound Shell)CR 12构装体类
镜中人(Soulsliver)CR 2异界生物(跨位面,变形)
犹格-索托斯之子嗣(Spawn of Yog-Sothoth)CR 10异怪类(跨位面)
巨人蜘蛛(Spider, Goliath)CR 11虫类
猩红蜘蛛(Spider, Scarlet)CR 1/4虫类
(Spring-Heeled Jack)CR 3精类
克苏鲁的星之眷族(Star-Spawn of Cthulhu)CR 20异怪类
施瓦塔法黑灵(Svartalfar)CR 8精类(跨位面)
天鹅女(Swan Maiden)CR 6精类(变形)
号手天鹅(Swan, Trumpeter)CR 1/3动物类
(Taniniver)CR 18龙类
(Tiberolith)CR 10构装体类
提克巴朗马人(Tikbalang)CR 9人形怪物
暗界提坦(Titan, Fomorian)CR 22/MR 8异界生物(混乱,邪恶,跨位面,神话)
牙仙(Tooth Fairy)CR 1/4精类(跨位面)
(Tortoise, Giant)CR 1动物类
(Tortoise, Immense)CR 8动物类
卓克斯虫族(Trox)CR 2人形怪物
(Tunche)CR 17精类
巢主赭冻怪(Tyrant Jelly)CR 9/MR 3泥形怪物(神话)
龙牙兵(Udaeus)CR 4/MR 1类人生物(神话,udaeus)
诺斯费拉图血族(Vampire, Nosferatu)CR 10不死生物(增强 类人生物,人类)模板:诺斯费拉图血族
蛇龙女(Vouivre)CR 12人形怪物(水栖)
(Walrus)CR 3动物类
(Walrus, Emperor)CR 8动物类
战殁巨虫(Warsworn)CR 16不死生物
(Water Strider, Giant)CR 1虫类
(Water Strider, Nymph)CR 1/4虫类
剪影人(Wayang)CR 1/2类人生物(剪影人)
(Weasel, Dire)CR 3动物类
(Weasel, Giant)CR 1动物类
(Weedwhip)CR 2植物类
柳条人(Wickerman)CR 13构装体类(火系)
(Wikkawak)CR 4类人生物(地精)
冬鬼婆(Winter Hag)CR 7人形怪物(寒系)
汲魂木(Wyrwood)CR 1/2构装体类
翼龙人(Wyvaran)CR 1/2龙类
桑索斯兽(xanthos)CR 14魔法兽类
(Xenopterid)CR 7虫类
妖怪(Yaoguai)CR 7魔法兽类
(Ypotryll)CR 15魔法兽类
丧尸统主(Zombie Lord)CR 3不死生物
(Zomok)CR 16植物类(跨位面)

离线 前尘如梦新月酱

  • 版主
  • *
  • 帖子数: 627
  • 苹果币: 0
  • 不是狐狸
Re: bestiary总索引
« 回帖 #3 于: 2019-12-31, 周二 18:56:13 »
怪物图鉴5(Bestiary 5)
中文名称(英文名称)挑战等级    生物类型模板
触眼怪(Aatheriexa)CR 7异怪类
因果御衡者(Aeon, Lipika)CR 18异界生物(御衡者,跨位面)
光暗御衡者(Aeon, Othaos)CR 5异界生物(御衡者,跨位面)
(Aerial Servant)CR 11异界生物(气系,元素,跨位面)
盖丁,鹿身神使(Agathion, Cervinal)CR 17异界生物(盖丁,跨位面,善良)
盖丁,鬣蜥神使(Agathion, Reptial)CR 4异界生物(盖丁,跨位面,善良)
(Ahkhat)CR 4异界生物(本地,元素,本地)
猿蝠(Ahool)CR 9魔法兽类
(Akaname)CR 1异怪类
冰原灵狼(Amarok)CR 12魔法兽类
安菲瑟(Amphiptere)CR 4龙类
自动人(Android)CR 1类人生物(自动人)
(Anemos)CR 18异界生物(气系,元素,跨位面)
(Angel, Balisse)CR 8异界生物(天使,跨位面,善良)
(Angel, Choral)CR 6异界生物(天使,跨位面,善良)
创圣天(Angel, Empyrean)CR 20异界生物(天使,跨位面,善良)
活化毛发(Animate Hair)CR 1/2泥形怪物
(Ant, Knight)CR 4虫类
(Ant, Megapon)CR 6虫类
(Anunnaki)CR 18/MR 7人形怪物(神话,变形)
拟人泥(Apallie)CR 2泥形怪物
大金刚(Ape, Megaprimatus)CR 8动物类
(Apkallu)CR 23/MR 9异界生物(跨位面,守序,神话,水系)
(Archon, Exscinder)CR 12异界生物(神使,跨位面,善良,守序)
(Archon, Gate)CR 17异界生物(神使,跨位面,善良,守序)
巨猎蝽(Assassin Bug, Giant)CR 3虫类
超巨猎蝽(Assassin Bug, Great)CR 5虫类
阿斯托莫伊人(astomoi)CR 1/2类人生物(阿斯托莫伊人)
(Azata, Gancanagh)CR 4异界生物(爱塔,混乱,跨位面,善良)
睿理使(Azata, Raelis)CR 10异界生物(爱塔,混乱,跨位面,善良)
(Bagiennik)CR 6精类(水栖)
北极熊(Bear, Polar)CR 5动物类
凶暴北极熊(Bear, Dire Polar)CR 8动物类
(Bisha Ga Tsuku)CR 9异界生物(寒系,本地)
(Blightspawn)CR 5异怪类
骸骨战舰(Bone Ship)CR 18不死生物(水系)
(Brain Mole)CR 1魔法兽类
(Brain Mole Monarch)CR 5魔法兽类
黑暗呼唤者(Caller in Darkness)CR 9不死生物(虚体)
(Cameroceras)CR 11动物类(水栖)
(Capramace)CR 7异怪类
(Caterpillar, Blood)CR 4虫类
(Caterpillar, Horn)CR 1虫类
圣像(Celedon)CR 1构装体类
(Cerynitis)CR 7魔法兽类
塞特斯(Cetus)CR 13龙类(水栖,水系)
(Cherufe)CR 13魔法兽类(火系)
(Chuspiki)CR 2魔法兽类(气系)
发条魔宠(Clockwork Familiar)CR 2构装体类(发条)
斯芬克斯巨像(Colossus, Sphinx)CR 14/MR 4构装体类(巨像,神话)
木屋巨像(Colossus, Wood)CR 17/MR 6构装体类(巨像,神话)
(Corpse Lotus)CR 13植物类
巫后(Crone Queen)CR 15不死生物(寒系)
(Cuero)CR 5异怪类(水栖)
(Cursed King)CR 10不死生物
(Cyclops, Kabandha)CR 9类人生物(巨人)
(Cytillipede)CR 6魔法兽类
幽暗生物,卡利尼(Dark Folk, Caligni)CR 1/2类人生物(幽暗)
(Death Coach)CR 14不死生物(虚体)
深潜者(Deep One)CR 1人形怪物(水栖,深潜者)
远古深潜者(Deep One, Elder)CR 14人形怪物(水栖,深潜者)
混血深潜者(Deep One Hybrid)CR 1/2类人生物(深潜者,人类)
焰蹄鹿(Delgeth)CR 6魔法兽类
(Demodand, Gristly)CR 17异界生物(混乱,魔孽,邪恶,跨位面)
(Demodand, Stringy)CR 15异界生物(混乱,魔孽,邪恶,跨位面)
(Demon, Abrikandilu)CR 3异界生物(混乱,恶魔,邪恶,跨位面)
坎比翁恶魔(Demon, Cambion)CR 2异界生物(混乱,恶魔,邪恶,跨位面)
(Demon, Seraptis)CR 15异界生物(混乱,恶魔,邪恶,跨位面)
歼灭魔机(Devastator)CR 22/MR 8构装体类(跨位面,神话)
(Devil, Apostate)CR 17异界生物(魔鬼,邪恶,跨位面,守序)
(Devil, Heresy)CR 12异界生物(魔鬼,邪恶,跨位面,守序)
(Devil, Warmonger)CR 7异界生物(魔鬼,邪恶,跨位面,守序)
钉锤猞猁(Digmaul)CR 3动物类
(Dinosaur, Ceratosaurus)CR 5动物类
(Dinosaur, Plesiosaurus)CR 2动物类
(Dinosaur, Therizinosaurus)CR 10动物类
(Dinosaur, Troodon)CR 1动物类
(Doppeldrek)CR 5泥形怪物(变形)
灵域龙绪论(Dragon, Esoteric)
星界龙(Esoteric Dragon, Astral)见内文龙类(跨位面)
梦境龙(Esoteric Dragon, Dream)见内文龙类(跨位面)
以太龙(Esoteric Dragon, Etheric)见内文龙类(跨位面)
梦魇龙(Esoteric Dragon, Nightmare)见内文龙类(跨位面)
异能龙(Esoteric Dragon, Occult)见内文龙类
座龙(Dragonkin)CR 9龙类
以太龙兽(Drake, Ether)CR 10龙类(以太)
丛林龙兽(Drake, Jungle)CR 6龙类(土系)
(Duppy)CR 7不死生物(虚体)
(Dwiergeth)CR 13异怪类(跨位面)
停船时䲟(Echeneis)CR 1魔法兽类(水栖)
(Egregore)CR 10异怪类
以太元素(Elemental, Aether)见内文异界生物(以太,元素,跨位面)
(Emotion Ooze)CR 6泥形怪物
(Encantado)CR 8精类(变形)
(Etiainen)CR 1异界生物(虚体,本地)
魔宠(Familiar)见内文见内文
法斯塔奇(Fastachee)CR 11精类
不死军官(Fext)CR 10不死生物
(Firbolg)CR 4类人生物(巨人)
(Frog Father)CR 5动物类
(Frog, Goliath)CR 3动物类
(Gegenees)CR 16人形怪物(巨人)
蒿兰人(Ghoran)CR 1植物类
冷之食尸鬼(Ghoul, Leng)CR 10不死生物(跨位面)
(Giant, Eclipse)CR 19类人生物(巨人)
(Giant, Moon)CR 15类人生物(巨人)
(Giant, Sun)CR 16类人生物(巨人)
(Glaistig)CR 21/MR 10精类(土系,神话)
水晶魔像(Golem, Crystal)CR 11构装体类
铅魔像(Golem, Lead)CR 10构装体类
(Gravebound)CR 4不死生物(土系)
(Gray)CR 4类人生物(gray)
灰黏黏(Gray Goo)CR 14构装体类(集群)
(Gremlin, Hobkins)CR 1/2精类
(Gremlin, Nuno)CR 1/4精类
(Griefgall)CR 6植物类
(Grim Reaper)见内文不死生物(跨位面)
(Grimslake)CR 6异怪类(跨位面)
格里欧斯(Grioth)CR 1人形怪物
守护者卷轴(Guardian Scroll)CR 3构装体类
(Gunpowder Ooze)CR 14泥形怪物
鬼婆眼泥怪(Hag Eye Ooze)CR 3泥形怪物
平家蟹(Heikegani)CR 4异怪类(水栖)
(House Spirit)见内文精类
混沌(Hundun)CR 21异怪类(混乱,跨位面)
(Ichthyocentaur)CR 5人形怪物(水栖)
(Isonade)CR 15魔法兽类(水栖)
独角羊(Karkadann)CR 4魔法兽类
(Kawa Akago)CR 3植物类
(Ketesthius)CR 13魔法兽类(水栖)
卡拉三头龙(Khala)CR 17龙类(寒系)
(Kikimora)CR 5精类
黑坊主(Kurobozu)CR 6不死生物
(Lamhigyn)CR 3异界生物(混乱,邪恶,跨位面)
吸血树根(Leechroot)CR 4不死生物
(Leshy, Flytrap)CR 4植物类(莱西,变形)
(Leshy, Lotus)CR 5植物类(莱西,变形)
(Liminal Sprite)CR 2精类
(Living Mirage)CR 9泥形怪物
(Lotus Tree)CR 20植物类
(Lusca)CR 17魔法兽类(水栖)
圣仙绪论(Manasaputra)
摩奴(Manasaputra, Manu)CR 12异界生物(跨位面,善良,守序,圣仙)
始祖摩奴(Manasaputra, Maharishi Manu)CR 16异界生物(跨位面,善良,守序,圣仙)
摩奴圣者(Manasaputra, Rishi Manu)CR 14异界生物(跨位面,善良,守序,圣仙)
烈日祖灵(Manasaputra, Solar Pitri)CR 22/MR 8异界生物(跨位面,善良,守序,圣仙,神话)
暮光祖灵(Manasaputra, Twilight Pitri)CR 18异界生物(跨位面,善良,守序,圣仙)
(Megafauna, Chalicotherium)CR 6动物类
(Megafauna, Kaprosuchus)CR 5动物类
(Megafauna, Moa)CR 2动物类
(Megafauna, Uintatherium)CR 7动物类
(Merfolk, Deep)CR 3类人生物(水栖)
夜狮(Mngwa)CR 7魔法兽类
(Moon Dog)CR 9异界生物(跨位面,善良)
(Muckdweller)CR 1/4魔法兽类
(Muckdweller, Giant)CR 2魔法兽类
木乃伊领主(Mummy Lord)CR 10不死生物(增强 人类)模板:木乃伊领主
泥沼木乃伊(Mummy, Swamp)CR 4不死生物
(Muse)CR 16精类
变种人(Mutant)CR 7异怪类(增强 兽人)变种生物模板
(Nemhain)CR 15不死生物(虚体)
(Ningen)CR 16人形怪物
(Nulmind)CR 11植物类
(Ophiotaurus)CR 17/MR 7魔法兽类(神话)
(Orang-Pendak)CR 1/2类人生物(sasquatch)
(Ostovite)CR 1魔法兽类(跨位面)
(Papinijuwari)CR 13类人生物(巨人)
(Peuchen)CR 10魔法兽类(变形)
无羁魅影(Phantom, Unfettered)CR 4异界生物(魅影)
(Pharaonic Guardian)CR 11不死生物(虚体)
(Plague Swarm)见内文魔法兽类(神话,集群)
(Plagued Beast)CR 2不死生物(增强 动物)
(Plankta)CR 17异怪类(水栖,土系)
(Polong)CR 8不死生物(虚体)
(Psychemental)CR 8异界生物(跨位面,虚体)
(Psychepore)CR 7植物类
(Putrid Ooze)CR 11泥形怪物
(Pyrausta)CR 1/4龙类(火系)
(Ramidreju)CR 1/2魔法兽类
(Reptoid)CR 1/2类人生物(reptilian,变形)
(Rhu-Chalik)CR 6异怪类
(Riftcreeper)CR 15泥形怪物(跨位面)
机体绪论(Robot)
歼灭机(Robot, Annihilator)CR 16构装体类(机体)
齿轮人(Robot, Gearsman)CR 4构装体类(机体)
护卫机(Robot, Myrmidon)CR 11构装体类(机体)
改造机(Robot, Terraformer)CR 7构装体类(机体)
(Roiling Oil)CR 6泥形怪物
(Rope Dragon)CR 5龙类(变形)
恐亡魔绪论(Sahkil)
恐亡魔,假蜱魔(Sahkil, Esipil)]CR 2异界生物(邪恶,跨位面,恐亡魔)
恐亡魔,阴死魔(Sahkil, Kimenhul)CR 20异界生物(邪恶,跨位面,恐亡魔)
恐亡魔,盾花魔(Sahkil, Pakalchi)CR 9异界生物(邪恶,跨位面,恐亡魔)
恐亡魔,噬肉魔(Sahkil, Qolok)CR 16异界生物(邪恶,跨位面,恐亡魔)
恐亡魔,饥蝗魔(Sahkil, Wihsaak)CR 6异界生物(邪恶,跨位面,恐亡魔)
嗜血精(Sangoi)CR 7精类
(Saxra)CR 18不死生物(气系)
(Scarab, Giant)CR 6虫类
(Scarab Swarm)CR 3虫类(集群)
(Scitalis)CR 12龙类
(Sea Urchin, Hunter)CR 1虫类(水栖)
(Sea Urchin, Spear)CR 4虫类(水栖)
醉神(Seilenos)CR 19精类
沙犬(Sha)CR 4魔法兽类
舍卜提(Shabti)CR 1/2异界生物(本地)
(Shadow Collector)CR 8精类
(Shasalqu)CR 3魔法兽类
蜃龙(Shen)CR 24/MR 9龙类(水栖,神话,水系)
(Shrimp, Giant Mantis)CR 9虫类(水栖)
易型者(Skinwalker)CR 1/2类人生物(变形,易型者)
(Somalcygot)CR 12异怪类
风暴鬼婆(Storm Hag)CR 7人形怪物
风暴鬼(Stormghost)CR 15人形怪物
(Stranglereed)CR 9植物类(水栖)
(Su)CR 8魔法兽类
(Syricta)CR 12异怪类
标本生物(Taxidermic Creature)CR 3构装体类
(Termite, Giant)CR 3虫类
(Termite Swarm)CR 6虫类(集群)
(Thought Eater)CR 2异怪类(跨位面)
(Thriae Constructor)CR 14人形怪物
(Thriae Dancer)CR 6人形怪物
(Titan, Danava)CR 24/MR 9异界生物(跨位面,守序,神话)
(Tiyanak)CR 6不死生物
水蛇怪(Tizheruk)CR 5魔法兽类
(Trench Mist)CR 10异怪类(气系)
(Tsaalgrend)CR 2植物类
付丧神(Tsukumogami)见内文异界生物(社神,本地)
(Tulpa)CR 6异界生物(增强 类人生物,人类)
(Turul)CR 19异界生物(跨位面)
(Undigested)CR 1/4不死生物
(Undigested Swarm)CR 5不死生物(集群)
(Uraeus)CR 5魔法兽类
铁蜥花(Urannag)CR 8构装体类(跨位面)
蟹钳毛蛛(Ursikka)CR 10魔法兽类
(Vahana)CR 9魔法兽类(水栖,增强 动物)
(Ved)CR 5类人生物(巨人)
(Veela)见内文见内文
(Vescavor Queen)CR 9异界生物(混乱,邪恶,跨位面)
饕餮虫集群(Vescavor Swarm)CR 5异界生物(混乱,邪恶,跨位面,集群)
黑鸦爵(Vilderavn)CR 16精类(变形)
(Vishap)CR 19龙类(跨位面)
(Vukodlak)CR 3不死生物
(Wakandagi)CR 14异界生物(本地,水系)
战狂蜂(Warmonger Wasp)CR 7构装体类(跨位面)
(Water Leaper)CR 2魔法兽类(水栖)
(Whale, Blue)CR 12动物类
(Whale, Narwhal)CR 3动物类
巫鸦(Witchcrow)CR 3魔法兽类
(Wizard's Shackle)CR 1/2异怪类(水栖)
沃力派(Wolliped)CR 3动物类
幽灵龙(Wyrmwraith)CR 17不死生物(虚体)
(Wysp)见内文见内文
(Xiao)CR 2魔法兽类
杨吉斯(Yangethe)CR 9异怪类
(Zygomind)CR 18植物类




Bestiary 5怪物类型
总结一下,本书新增多个可选种族(这部分等怪物翻译的内容多一些之后再更新排版和翻译)
Android←自动人,老面孔了,和B1同一届的内海图鉴就出现了,范例属于类人生物(自动人)
Astomoi←范例属于类人生物(Astomoi)
蒿兰人(Ghoran) ←范例属于植物类
Orang-Pendak←范例属于类人生物(sasquatch)
Reptoid←范例属于类人生物(reptilian,变形)
Shabti←范例属于异界生物(本地)
Skinwalker←范例属于类人生物(变形,skinwalker)

新增多个亚种类型
然而下面这个剧透里都是没什么实质卵用的亚种,只有一句的描述,并不会为种族带来太多的特殊福利(粗略看了一下,似乎只有深潜者亚种送了个昏暗视觉……)
劇透 -   :
Aether Subtype: This subtype is usually used for outsiders with a connection to aether, a 「fifth element」 formed from a blend between the substance of the Ethereal Plane and the energy of the Elemental Planes.

Android Subtype: This subtype is applied to the synthetic humanoids called androids.

Astomoi Subtype: This subtype is applied to astomois and creatures related to astomois.

Deep One Subtype: This subtype is applied to deep ones and creatures related to deep ones, such as deep one hybrids. Creatures with the deep one subtype have lowlight vision.

Gray Subtype: This subtype is applied to the strange extraplanar humanoid race known as grays, as well as other creatures related to grays.

Phantom Subtype: This subtype is applied to the lost souls known as phantoms, outsiders desperately attempting to avoid the fate of undeath.

Reptilian Subtype: These creatures are scaly and usually cold-blooded. The reptilian subtype is only used to describe a set of humanoid races, not all animals and monsters that are true reptiles.

Sasquatch Subtype: This subtype is applied to the humanoid beings called sasquatches and creatures related to sasquatches.

Skinwalker Subtype: This subtype is applied to the humanoid race known as skinwalkers, who are similar to lycanthropes, but aren't afflicted with the same curse.

下面剧透里的新增三大类是新的大号亚种分类,有各种特殊附加能力。
简单来说就是……
Manasaputra←印度阿三那边的什么神明?(只是从外观判断,求达人指点)
Robot←之前被翻译成机体,此处沿用了;有几个翻译可能重复了,但是没有比对
Sahkil←光看图感觉像是从寂静岭之类的游戏里跳出来的东西……
劇透 -   :
Manasaputra Subtype: Manasaputras are lawful good spirits ascending to a new stage of existence on the Positive Energy Plane. They have the following traits.
‧ Darkvision 60 ft.
‧ Immunity to calling magic, disease, and poison.
‧ +2 racial bonus on saving throws against enchantment spells. This does not stack with the still mind monk class feature and counts as that feature for the purpose of fulfilling prerequisites.
‧ Telepathy.
‧ Manasaputras do not breathe.
‧ Adaptive Resistance (Su): Many manasaputras have the ability to adapt to elemental attacks quickly. Anytime a manasaputra is damaged by an elemental attack, it gains the adaptive resistance listed against that element for a number of rounds equal to its Wisdom modifier. Format: adaptive 10; Location: Resist.
‧ Formless (Su): Most manasaputras are not defined by physical form, and choose to adopt a corporeal form at their leisure. Manasaputras with this ability can transition between corporeal and incorporeal forms as a move action. When a manasaputra becomes corporeal, it retains its Charisma modifier as a deflection bonus to AC. A manasaputra's natural attacks, unarmed strikes, and manufactured weapon attacks are only available while the manasaputra is in its corporeal form, with the exception of ghost touch weapons.
‧ Positive Energy Affinity (Ex): Manasaputras can exist comfortably on the Positive Energy Plane, and do not benefit (or suffer) from that plane's overwhelming infusions of life-giving energies. Whenever a manasaputra is subjected to a magical healing effect, that effect functions at its full potential, as if enhanced by the Maximize Spell feat.
‧ Soul Armor (Ex): Manasaputras add their Wisdom bonus to their AC and CMD. In addition, manasaputras gain a +1 bonus to their AC and CMD for every 4 racial HD they possess. These bonuses work as per the AC bonus monk class ability, and monk levels stack with racial HD to determine the additional benefits.
‧ Subjective Appearance (Su): When in corporeal form, a manasaputra projects a psychic illusion over its body, masking its true appearance. Any creature with an Intelligence score of 3 or higher that views a manasaputra sees it as an idealized human form, though often with unusual features. Creatures physically interacting with a manasaputra can attempt a Will save (DC = 10 + 1/2 the manasaputra's HD + the manasaputra's Charisma modifier) to disbelieve the illusion. If successful, the character sees the corporeal veil as a translucent outline, with the fiery body of the manasaputra contained within. This is a mind-affecting illusion (glamer) effect.

Robot Subtype: Robots are intelligent constructs created by advanced scientific means. They have the following traits, unless otherwise noted.
‧ Difficult to Create (Ex): Robots are crafted via complex methods hidden and well guarded. A robot does not have a construction entry.
‧ Intelligent: Robots are intelligent, and thus have skills and feats as appropriate for their Hit Dice. Unless otherwise indicated for a specific robot, all robots have Intelligence scores of 10. The following are class skills for robots: Climb, Disable Device, Fly, Knowledge (all), Linguistics, Perception, and Sense Motive.
‧ Vulnerable to Critical Hits: Whenever a robot takes extra damage from a critical hit, it must succeed at a DC 15 Fortitude save or be stunned for 1 round. If the robot succeeds at the save, it is staggered for 1 round. The robot remains immune to all other sources of the stunned condition.
‧ Vulnerable to Electricity: Robots take 150% as much damage as normal from electricity attacks.
The following special abilities apply to some robots, but are not universal to all types of robot.
‧ Combined Arms (Ex): When making a full attack, a robot with the combined arms special attack can make all its melee natural weapon attacks plus its ranged integrated weapon attacks.
‧ Force Field (Ex): A robot might have a force field that sheathes it in a thin layer of energy that grants a number of temporary hit points (typically 5 × the robot's CR). All damage dealt to a robot with an active force field is deducted from these temporary hit points first. As long as the force field is active, the robot is immune to critical hits. A force field has fast healing equal to the robot's CR, but once its hit points are reduced to 0, the force field shuts down and doesn't reactivate for 24 hours. Format: force field (55 hp, fast healing 5); Location: hp.
‧ Integrated Weaponry (Ex): A robot that has a technological weapon built into its body treats it as a natural weapon and not a manufactured weapon, and can't make iterative attacks with it. An integrated weapon can still be targeted by effects that target manufactured weapons (such as magic weapon or sunder attempts), but can't be harvested for use outside of the robot's body once the robot is destroyed. A robot is always proficient with its integrated weapons. Integrated ranged weapons don't provoke attacks of opportunity when fired in melee combat.
‧ Laser Weapons (Ex): A laser weapon emits beams of intensely focused light waves. Laser attacks resolve as touch attacks and deal fire damage. A laser can pass through force fields and force effects like a wall of force without damaging that field to strike a foe beyond. Objects like glass or other transparent barriers don't provide cover from lasers (but unlike force barriers, glass still takes damage from a laser strike passing through it). Invisible creatures are immune to damage caused by a laser weapon. Fog, smoke, and other clouds provide cover in addition to concealment from laser attacks.

Sahkil Subtype: Sahkils are neutral evil outsiders native to the Ethereal Plane. They have the following traits (unless otherwise noted in a creature's entry).
‧ Darkvision 60 ft. and low-light vision.
‧ Immunity to death effects, fear effects, disease, and poison.
‧ Resistance to cold 10, electricity 10, and sonic 10.
‧ Most sahkils are resistant to magic. Such a sahkil has SR equal to 11 + its CR.
‧ Except where otherwise noted, sahkils speak Abyssal, Celestial, and Infernal.
‧ Telepathy.
‧ Easy to Call (Ex): Sahkils count as having 4 fewer Hit Dice (minimum 2) for purposes of spells or effects that call outsiders, such as planar binding. However, they receive a racial bonus equal to 1/2 their Hit Dice on Charisma checks to break free of planar binding spells and similar effects, and their spell resistance counts as if it were 5 higher for the purpose of breaking free of planar binding spells and similar effects.
‧ Emotional Focus (Ex): Whenever a sahkil casts a spell or uses a spell-like ability or effect with the emotionUM or fear descriptors that allows a saving throw, the DC is increased by 2.
‧ Look of Fear (Su): All sahkils have a gaze attack that instills dread in those they look upon. This gaze attack has a range of 30 feet (though when a sahkil is on the Ethereal Plane, it functions against creatures on the Material Plane that can see ethereal creatures), and can be negated by a Will save—the exact effects caused by a particular sahkil's look of fear depend on the type of sahkil. All sahkils are immune to their own look of fear and that of other sahkils. This is a mind-affecting fear effect. The save DC is Charisma-based and includes the +2 bonus from the sahkil's emotional focus ability.
‧ Skip Between (Su): Many sahkils can shift between the Ethereal Plane and the Material Plane as a move action. This ability is otherwise identical to ethereal jaunt (CL 15th).
‧ Spirit Touch (Ex): A sahkil's natural weapons, as well as any weapon it wields, are treated as though they had the ghost touch weapon special ability.

请有识之士认领想要翻译的内容。部分生物我在索引里已经添加了名称,那是因为之前有人翻译过内海设定的相关内容,考虑到延续性请按照我预留的译名翻译。文明挖坑,对大家都好。


Bestiary 5怪物通用规则
此处列出怪物通用规则为《Bestiary 5》书中附录提供的怪物通用规则,但并不全。为了偷懒缩短篇幅,所有法兰的0.94版CHM的通用怪物规则(Universal Monster Rules)中重复的部分均未翻译。
其次,书中也有标注,后文中部分神话能力(我会用深蓝色标注能力名称)出自神话冒险(Pathfinder RPG Mythic Adventures),但并非属于通用怪物规则的范畴。不过为了方便查阅我也会在此列出。

招架攻击(Block Attacks,Ex):每轮1次,当该名生物被近战或远程攻击命中时,它能够尝试使用其最高的攻击加值进行1次近战攻击。如果结果超过对抗它的攻击结果,该名生物就会免受这次攻击(如同攻击失手)。
格式:招架攻击;位置:防御能力

黑暗视觉(Darkvision,Ex or Su):具有黑暗视觉的生物能够在完全的黑暗中视物,该能力的范围通常为60尺。在此范围之内,该生物就如同具有普通视觉能力的生物身处光亮区域一般视物。黑暗视觉仅能看到黑白两色,不过在其他方面与其他视觉并无差异。
格式:黑暗视觉 60尺;位置:感官

力量显现(Display of Strength,Su):以自由动作,生物能够花费1次神话之力尝试一项与力量相关的壮举,让它在一次基于力量的技能检定或者力量属性检定上获得+20环境加值。此外,该生物还能使用该能力增加其负重能力,在判断它的负载能力(Carrying Capacity)时,力量属性能够获得+20环境加值,持续小时数等同于它的神话等级(Mythic Rank)。
格式:力量显现;位置:特殊能力

龙类戏法(Dragon Cantrips,Su):如果神话龙类能够施放奥术,那么它们就会自动瞭解其等效施法职业所具有的所有戏法,而且能够随意施展。
格式:龙类戏法;位置:特殊能力

双重先攻(Dual Initiative,Ex):怪物每轮会获得两个回合,一次按照其先攻进行计算,另一次为先攻结果-20。例如:如果怪物的先攻为23,那么它的第一回合能够在轮到先攻23的时候行动,并作出一次全力攻击(外加一次五尺快步),之后会在轮到先攻为3的时候行动并进行第二回合的动作,它可以进行一次移动动作然后再施放一个标准动作的法术。这使得怪物能够在每轮内进行两次通常为花费整个回合的行动,比如使用召唤怪物法术。在判断持续时间为1轮或更长时间、在1轮的起始或者生物的回合开始时触发的法术或效果带来的作用时(比如对抗持续性效果的豁免检定或者受到流血伤害),只有每轮内该名怪物的第一个回合为这些持续时间进行计数。
格式:+21/+1;位置:先攻

情绪灵光(Emotion Aura,Su):混乱的情绪漩涡环绕着具有该能力的生物。这些情绪让施法者们难以施放具有情绪成分(Emotion Components)的法术(详见异能冒险第144页)。30尺内的活物必须进行一次专注检定(DC = 10 + 具有情绪灵光能力的生物的生命骰的1/2 + 该生物的魅力调整值),成功才能够施放具有情绪成分的法术。检定失败会失去法术而且不会产生任何效果。此外,任何施法者在施放具有情绪(emotion;出自UM)或恐惧(fear)描述符的法术时,如果法术目标位于该灵光的范围内,则必须通过此次检定,否则无法影响灵光范围内的目标(灵光外的其他目标仍旧如常受到影响)。具有该能力的生物免疫它的效果,而且可以如常施法。
格式:情绪(DC 17);位置:灵光

护命(Fortification,Ex):怪物有50%的概率将重击或偷袭视为普通命中的攻击,就如同穿戴中级护命铠甲(moderate fortification armor)一般。
格式:护命(50%);位置:防御能力

翡翠视域(Greensight,Su):怪物能够看透茂密的植物就如同植物是透明的一般,翡翠视域的范围通常为60尺。对拥有此类视域的怪物来说,其他生物无法用叶片、藤条、草木和灌木形成隐蔽(concealment),不过实体的树木仍旧会遮挡其视线。
格式:翡翠视域 60尺;位置:感官

硬度(Hardness,Ex):当具有硬度的生物受到伤害时,要从伤害中扣除相当于硬度的数值。只有在伤害超过硬度时,才会扣除该生物的生命值。具有硬度的生物不会像物体那样进一步降低来自能量攻击(energy attacks)、远程攻击(ranged attacks)或者其他类型的攻击。精金武器会忽略20点或更低的硬度。
格式:硬度 10;位置:防御能力

滞留吐息(Lingering Breath,Su):在使用自身的喷吐武器时,该名生物能够以自由动作并花费1次神话之力来使一片区域散发出能量伤害(与喷吐武器的能量类型相同),持续每神话等级1轮。任何在持续时间之内正处于喷吐武器的范围之内、进入或者穿过该区域的生物都会受到伤害,伤害会按照使用喷吐武器的生物体型而改变。该能力对不造成任何能量伤害的喷吐武器没有效果。
表:滞留吐息伤害
生物体型      中型或更小      大型      超大型      巨型      超巨型
能量伤害2d42d62d84d64d8
格式:滞留吐息(2d6火焰,5轮);位置:特殊攻击

思维静止灵光(Mental Static Aura,Su):具有该能力的生物会制造出一个领域,它使得没有该能力的生物都难以保持精神集中。30尺内的活物必须成功通过一次专注检定(DC = 10 + 具有思维静止灵光的生物的生命骰的1/2 + 该生物的魅力调整值)才能施放具有思维成分(Thought Components)的法术(详见异能冒险第144页)。检定失败会失去法术而且不会产生任何效果。此外,所有为了激活法术或效果而进行专注的施法者必须在自身回合开始时尝试上述检定。失败则意味着他们会停止对法术或效果进行的专注。具有该能力的生物免疫它的效果,而且可以如常施法。
格式:思维静止(DC 18);位置:灵光

迷雾视域(Mistsight,Ex):怪物能够看透云雾、雾霾、浑浊的水流,就如同这些事物不存在一般,它会忽略这些障碍导致的失手率,最远到它的正常视野范围。
格式:迷雾视域;位置:感官

神话不朽(Mythic Immortal,Su):若生物被杀死,那么它会在24小时后恢复生命,无论它的尸体状态如何,也不管它是如何被杀死的。在恢复生命之后,并不会被视为已经休息,而且直至下一次进行休息之前,它都不会恢复那些需要休息充能的能力。若它是被神话生物(或者具有更强力量的生物)、或者持用能够穿透传奇伤害减免(epic damage reduction)的武器的非神话生物所进行的致命一击(coup de grace)或重击杀死,就不能够靠该能力复活。若该生物的神话等级(Mythic Rank)为10级,就只能被神器(artifact)的致命一击或重击杀死。该能力在神话冒险中被称为『不朽(immortal)』。
格式:神话不朽;位置:特殊能力

神话法能(Mythic Magic,Su):最高每日3次,当生物施放法术时,它能够施放神话版的法术作为替代(与所有神话法术相同,该名生物必须花费神话之力才能以此方式施放神话法术)。
格式:神话法能 3/日;位置:特殊攻击

神话之力(Mythic Power,Su):神话生物能够利用它的力量之源来完成让人惊叹的行为并且欺骗命运。它每天能够花费神话之力的次数等同于其神话等级。这是它的神话之力的最大数量。如果某个能力允许它获得神话之力,它也无法让总量超出这个数额。怪物会自动获得神力涌动能力(神话冒险第228页),并且能够使用这些神话之力激活它。怪物也可以使用其他依赖于神话之力的能力。
格式:神话之力(3次/日,神力涌动 +1d6);位置:特殊攻击

泥怪特性(Ooze Traits,Ex):泥形怪物(Ooze)免疫重击(critical hits)、夹击(flanking)、精准伤害(precision damage)、影响心灵效果(mind-affecting effects)、麻痹(paralysis)、毒素(poison)、变形(polymorph)、昏睡(sleep)、震慑(stun)和视觉效果(visual effects)。其中影响心灵效果中包含魅惑(charms)、胁迫(compulsions)、士气效果(morale effects)、心灵幻觉(patterns)和魅影幻觉(phantasms)。
格式:泥怪特性;位置:免疫

毒血(Poisonous Blood,Ex):任何使用穿刺或挥砍近战武器对怪物确认重击的生物会受到毒液的喷溅。(长触及的近战武器不会因此而受到危险)毒素的类型取决于怪物。除非另有说明,毒素会使用正常的DC,不过有的怪物拥有的毒素DC是基于体质的。
格式:毒血(龙胆汁);位置:防御能力

强劲打击(Powerful Blows,Ex):生物的某个特定攻击会将1.5倍的力量加值加到伤害检定上,用于取代普通的1倍或者0.5倍力量加值。
格式:强劲打击(挥击);位置:特殊能力

异能魔法(Psychic Magic,Sp):具有该能力的生物能够使用精神力施放特定法术。使用异能魔法施放每个法术都要消耗一定量的异能点(psychic energy;简称PE)。生物每日可以使用的异能点有一个最大值,并且会在夜间休息后得到补充。具有该能力的生物只要还有足够的异能点支付法术的PE消耗,便能够施放任何异能魔法一栏内列出的法术。这些法术的豁免DC等同于10 + 用于施放该法术的异能点 + 该生物的魅力或智力调整值(取其较高者)。由于该能力获得可降阶法术(undercast spells;详见异能冒险第144页)的生物,能够施放降阶版本的法术,每降低1点PE消耗,便能够将法术降低1级。PE消耗为0的异能魔法可以随意施放,即便该生物当前剩余的PE为0点也可以施放。通过该能力赋予的异能魔法与异能法术拥有相同的情绪成分(Emotion Components)和思维成分(Thought Components)。怪物能够将超魔专长(metamagic feats)应用至这些法术上,不过要付出数值相当于超魔专长增加的法术环级点额外PE,而且会如同自发施放超魔法术一般增加施法时间。由于该能力会赋予生物施放异能法术的能力,因此它还会赋予生物使用神秘技能解放(Occult Skill Unlocks)的能力。
格式:异能魔法(Sp)(CL 10级;专注 +4)12PE——魅惑人类(Charm Person;1PE,DC 14),易容术(Disguise Self;2PE),心灵戳刺 III(Mind Thrust III;出自OA,5PE);位置:在类法术能力之前

异能抗力(Psychic Resilience,Ex):具有该能力的生物能够抵御许多异能法术的效果。它们在对抗所有异能法术时,豁免检定均会获得+4加值。
格式:对抗异能法术+4;位置:位于防御能力,在豁免之后

二次豁免(Second Save,Ex):在对抗持续时间高于1轮的效果时,每当该名生物的豁免检定失败后,它能够持续尝试摆脱效果的影响。在它的回合开始时,如果仍旧受到影响,它能够以自由动作再一次尝试豁免。如果该次豁免成功,影响生物的效果就会如同最初的豁免成功一般。如果这效果已经允许在之后的回合内进行其他豁免打破效果(比如怪物定身术),该能力独立于效果本身自带的额外豁免检定。
格式:二次豁免;位置:豁免后方

扼喉(Smother,Ex):若生物擒抱住的敌人屏住呼吸,怪物能够强迫敌人排出或消耗它呼吸的气体,或者以其他方式减少敌人屏息的时间,直至目标需要为了避免窒息(核心手册445页)而进行检定。
如果怪物成功在擒抱检定中对抗敌人,那么敌人能够屏息的时间会减少1d6轮。如果生物能够屏息的剩余时间减少至0轮或者更少,那么它的窒息检定DC会增加5点。例如:如果怪物擒抱住的生物在需要进行窒息检定之前还有10轮时间,那么成功的擒抱检定会使这段时间减少1d6轮。
若怪物有其他能力(比如勒紧Constrict)可以在成功进行擒抱检定时伤害敌人的话,它就能够在使用其他能力成功进行擒抱检定后,自动使用扼喉能力。
格式:扼喉;位置:特殊攻击

法术(Spells):该生物可以如同具有施法者职业等级的角色一般施放魔法。在判断与施法有关的任何效果或能力时,该生物被视为属于该职业。举例说明:它能够使用该职业可以使用的法术完成型和法术触发型的物品,也可以使用那些影响该职业的施法能力的魔法物品(比如法力珍珠)。如果该生物具有任何其他与该职业相关的能力(比如牧师的领域或者术士的血统),也会在此栏内进行说明。若该生物在具有这个施法职业的等级,那么这些能力会叠加以进行判断(举例说明:某怪物具有相当于7级术士的施法能力,在它获得3个术士等级后,它可以如同10级术士一般施法。)此类生物可能会具有一些此类施法职业难以获得的罕见能力(比如某些可以将神术加入术士已知法术列表的能力)。

偷窃(Steal,Ex):如果该名生物以某种特定的攻击命中敌人,那么它能够以自由动作尝试进行偷窃战技检定(进阶玩者手册 322页)对抗敌人,这个动作不会引起藉机攻击。
格式:偷窃;位置:个别的攻击(individual attacks)

神力涌动(Surge,Su):怪物能够利用它的神话之力克服困难的挑战。它能够花费1次神话之力来增加任何刚做出的d20检定,通过进行d6检定并将结果加到d20检定的结果上达成。使用该能力是直觉动作,需要在原有检定已经做出并且得出结果后进行。使用该能力所赋予的加骰会在神话等级4级时提升至1d8,7级时提升至1d10,最后在10级的时候提升至1d12。即便是无心智或者智力水平在动物程度的怪物也能够使用该能力。
格式:神力涌动并不会单独记录在怪物数据中,神力涌动的加骰会列在神话之力能力中。

感知思维(Thoughtsense,Su):具有该能力的生物会自动侦测并定位特定范围内(通常为60尺)有意识的生物(conscious creatures)。该能力的功能类似于盲视(blindsight)。回避侦测(Nondetection)、心灵屏障(Mind Blank)以及类似的效果能够屏蔽感知思维。感知思维能够分辨有思维(sentient;智力为3或更高)以及无思维(nonsentient;智力为1-2)的生物,但该能力不会提供关于被侦测生物的其他讯息。
格式:感知思维 60尺;位置:感官

X光视域(X-Ray Vision,Su):怪物能够看透固体物质,就如同佩戴了X光扫瞄戒(ring of x-ray vision)一般。使用该能力同样十分耗费体力,就如同怪物实际使用该戒指一样。
格式:X光视域;位置:感官

原文
劇透 -   :
Block Attacks (Ex) Once per round, when the creature is hit by a melee or ranged attack, it can attempt a melee attack using its highest attack bonus. If this result exceeds the result from the attack against it, the creature is unaffected by the attack (as if the attack had missed).
Format: block attacks; Location: Defensive Abilities.

Darkvision (Ex or Su) A creature with darkvision can see in total darkness, usually to a range of 60 feet. Within this range the creature can see as clearly as a sighted creature could see in an area of bright light. Darkvision is black and white only but otherwise like normal sight.
Format: darkvision 60 ft.; Location: Senses.

Display of StrengthMA (Su) As a free action, the creature can expend one use of mythic power to attempt a feat of Strength, gaining a +20 circumstance bonus on one Strength-based skill check or Strength ability check. Alternatively, the creature can use this ability to apply a +20 circumstance bonus to its Strength score for a number of hours equal to its mythic rank for the purpose of determining its carrying capacity.
Format: display of strength; Location: SQ.

Dragon CantripsMA (Su) If the mythic dragon is able to cast arcane spells, it automatically knows all cantrips for its equivalent spellcasting class and can cast them at will.
Format: dragon cantrips; Location: SQ.

Dual InitiativeMA (Ex) The creature gets two turns each round, one on its initiative count and another on its initiative count – 20. For example, if the monster's initiative is 23, on its first turn it could make a full attack (and take a 5-foot step) at initiative 23, and on its second turn at initiative 3 it could take a move action and cast a spell. This allows the monster to perform two actions per round that normally take an entire round, such as using a summon monster spell. For the purposes of spells and effects that have a duration of a round or longer or trigger at the beginning of the creature's round or the start of its turn (such as saving throws against ongoing effects or taking bleed damage), only the monster's first turn each round counts toward such durations.
Format: +21/+1; Location: Init.

Emotion Aura (Su) A creature with this ability surrounds itself with an area of swirling, chaotic emotions. These emotions make it difficult for spellcasters to cast spells with the emotion component (Pathfinder RPG Occult Adventures 144). Living creatures within 30 feet must succeed at a concentration check (DC = 10 + 1/2 the HD of the creature with an emotion aura + that creature's Charisma modifier) to cast a spell with an emotion component. Failing this check causes the spell to be lost with no effect. In addition, any spellcaster casting spells with the emotionUM or fear descriptor on targets inside this aura must succeed at this check or the spell fails to affect targets within the aura (although others outside the area are affected as normal). Creatures with this ability are immune to its effects and can cast spells normally.
Format: emotion (DC 17); Location: Aura.

Fortification (Ex) The monster has a 50% chance to treat any critical hit or sneak attack as a normal hit, as if wearing moderate fortification armor.
Format: fortification (50%); Location: Defensive Abilities.

Greensight (Su) The monster can see through thick plant matter as though it were transparent, usually with a range of 60 feet. Leaves, vines, greenery, and undergrowth offer no concealment to the monster's sight, though solid wood still blocks its line of sight.
Format: greensight 60 ft.; Location: Senses.

Hardness (Ex) When a creature with hardness takes damage, subtract its hardness from the damage. Only damage in excess of its hardness is subtracted from its hit points. A creature with hardness doesn't further reduce damage from energy attacks, ranged attacks, or other types of attacks as objects typically do. Adamantine weapons bypass hardness of 20 or less.
Format: hardness 10; Location: Defensive Abilities.

Lingering BreathMA (Su)The creature can expend one use of mythic power as a free action when it uses its breath weapon to make the area radiate energy damage (of the same type as the breath weapon) for 1 round per mythic rank. Any creature in, entering, or passing through the breath weapon's area during this duration takes damage according to the creature's size. This ability has no effect on breath weapons that do not deal energy damage.
Format: lingering breath (2d6 fire, 5 rounds); Location: Special Attacks.
Table 3–1: Lingering Breath Damage
Creature Size Points of Energy Damage
Medium or smaller 2d4
Large 2d6
Huge 2d8
Gargantuan 4d6
Colossal 4d8

Mental Static Aura (Su) A creature with this ability creates a field around it that makes concentrating difficult for those without this ability. Living creatures within 30 feet must succeed at a concentration check (DC = 10 + 1/2 the HD of the creature with a mental static aura + that creature's Charisma modifier) to cast a spell with a thought component (Occult Adventures 144). Failing this check causes the spell to be lost with no effect. In addition, all spellcasters must attempt this check at the start of their turns if they are concentrating on an active spell or effect. Failing it means that they cease concentrating on the spell or effect. Creatures with this ability are immune to its effects and can cast spells normally.
Format: mental static (DC 18); Location: Aura.

Mistsight (Ex) The monster can see through fog, mist, and murky water as if they were perfectly clear, ignoring the miss chance for these obstructions, up to its normal range of vision.
Format: mistsight; Location: Senses.

Mythic ImmortalityMA (Su) If the creature is killed, it returns to life 24 hours later, regardless of the condition of its body or the means by which it was killed. When it returns to life, it isn't treated as if it had rested, and doesn't regain the use of abilities that are restored with rest until it next rests. This ability doesn't apply if the creature is killed by a coup de grace or critical hit performed by either a mythic creature (or creature of even greater power) or a non-mythic creature wielding a weapon capable of bypassing epic damage reduction. If the creature is 10th mythic rank, it can be killed only by a coup de grace or critical hit made with an artifact. (This ability is called 「immortal」 in Mythic Adventures.)
Format: mythic immortality; Location: SQ.

Mythic MagicMA (Su) Up to three times per day, when the creature casts a spell, it can cast the mythic version instead (as with all mythic spells, the creature must expend mythic power to cast a mythic spell in this way).
Format: mythic magic 3/day; Location: Special Attacks.

Mythic PowerMA (Su) The mythic monster can draw upon a wellspring of power to accomplish amazing deeds and cheat fate. Each day, it can expend a number of uses of mythic power equal to its mythic rank. This amount is its maximum amount of mythic power. If an ability allows it to regain mythic power, it can never gain more than this amount. The monster automatically has the surge ability (Mythic Adventures 228), and can use this mythic power to activate it. It may have other abilities that rely on mythic power.
Format: mythic power (3/day, surge +1d6); Location: Special Attacks.

Ooze Traits (Ex) Oozes are immune to critical hits, flanking, precision damage, mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms), paralysis, poison, polymorph, sleep, stun, and visual effects.
Format: ooze traits; Location: Immune.

Poisonous Blood (Ex) Any creature that confirms a critical hit against the monster with a piercing or slashing melee weapon is sprayed with poison. (Melee weapons with reach don't endanger their users in this way.) The type of poison depends on the monster. Unless otherwise stated, this poison uses the poison's normal DC, though some monsters might have a poison DC that is not Constitution-based.
Format: poisonous blood (dragon bile); Location: Defensive Abilities.

Powerful Blows (Ex) The specified attack adds 1-1/2 times the creature's Strength bonus to damage rolls instead of its normal Strength bonus or half its Strength bonus.
Format: powerful blows (slam); Location: SQ.

Psychic Magic (Sp) A creature with this ability can use the power of its mind to cast certain spells. Each spell cast using psychic magic consumes an amount of psychic energy. The creature has a maximum amount of psychic energy (PE) per day that refreshes after a night's rest. A creature with this ability can cast any of the spells listed in this entry as long as it has enough psychic energy remaining to pay the spell's PE cost. The DC for any of these spells is equal to 10 + the amount of psychic energy used to cast the spell + the creature's Charisma or Intelligence modifier (whichever is higher). Creatures that gain access to undercast spells (Occult Adventures 144) via this ability can cast an undercast version of the spell by spending 1 PE fewer for each level lower that the spell is cast. A psychic magic spell with a PE cost of 0 can be cast any number of times, and can be cast even if the creature has 0 PE remaining. The psychic magic granted by this ability has the same thought and emotion components as psychic spells. The monster can apply metamagic feats to these spells by spending an amount of additional PE equal to the level increase of the metamagic feat and by increasing the casting time as normal for spontaneously casting a metamagic spell. Because this ability grants psychic spellcasting, it also allows the creature to use occult skill unlocks (Occult Adventures 194).
Format: Psychic Magic (Sp) (CL 10th; concentration +14) 12 PE—charm person (1 PE, DC 14), disguise self (2 PE), mind thrust IIIOA (3 PE, DC 16), tower of iron will IOA (5 PE); Location: Before Spell-Like Abilities.

Psychic Resilience (Ex) Creatures with this ability are resistant to the effects of many psychic spells. They gain a +4 bonus on saving throws against all psychic spells.
Format: +4 vs. psychic spells; Location: After saves and in Defensive Abilities.

Second SaveMA (Ex) Whenever the creature fails a saving throw against an effect with a duration greater than 1 round, it can keep trying to shake off the effect. At the start of its turn, if it's still affected, it can attempt the save one more time as a free action. If this save succeeds, the effect affects the creature as if it had succeeded at its initial saving throw. If the effect already allows another saving throw on a later turn to break the effect (such as for hold monster), this ability is in addition to the extra saving throw from the effect.
Format: second save; Location: After saving throws.

Smother (Ex) If the creature's grappled opponent is holding its breath, the monster can force that opponent to expel or consume some of its breath, or can otherwise reduce the time remaining until the target has to attempt checks to avoid suffocation (Core Rulebook 445).
If the monster succeeds at a grapple check against the opponent, the remaining duration for which the opponent can hold its breath decreases by 1d6 rounds. If this reduces the remaining time that the creature can hold its breath to 0 rounds or fewer, the DCs of its suffocation checks increase by 5. For example, if the monster is grappling a creature that has 10 rounds remaining before it has to attempt suffocation checks, a successful grapple check reduces that duration by 1d6 rounds. If the monster has another ability (such as constrict) that harms the opponent when it succeeds at a grapple check, it can automatically use the smother ability when it succeeds at the grapple check to use the other ability.
Format: smother; Location: Special Attacks.

Spells: The creature is able to cast magical spells like a member of a spellcasting class. The creature counts as a member of that class for any effect or ability relating to casting spells as that class. For example, it can use spell completion and spell trigger items usable by that class or use magic items that affect that class's spellcasting (such as incense of meditation or a pearl of power). If the creature has any other abilities relating to that class (such as cleric domains or a sorcerer bloodline), this is explained in its entry. If the creature gains levels in that spellcasting class, these abilities stack (for example, a spirit naga that gains 3 sorcerer levels casts spells as a 10th-level sorcerer). Some creatures may have unusual abilities unavailable to spellcasters of that class (such as a spirit naga's ability to learn cleric spells with her sorcerer spells known).

Steal (Ex) The creature can attempt a steal combat maneuver check (Pathfinder RPG Advanced Player's Guide 322) against its opponent as a free action without provoking attacks of opportunity if it hits with the specified attack.
Format: steal; Location: individual attacks.

SurgeMA (Su) The monster can call upon its mythic power to overcome difficult challenges. It can expend one use of mythic power to increase any d20 roll it just made by rolling 1d6 and adding it to the result. Using this ability is an immediate action taken after the original roll is made and the results are revealed. The bonus die gained by using this ability increases to 1d8 at 4th mythic rank, 1d10 at 7th mythic rank, and 1d12 at 10th mythic rank. The monster can use this ability even if it's mindless or of animal-level intelligence. Surge doesn't have a separate entry in the monster stat
block—the surge die is listed in the mythic power ability.

Thoughtsense (Su) Creatures with this ability automatically detect and locate conscious creatures within the specified range (usually 60 feet). This ability functions similarly to blindsight. Nondetection, mind blankOA, and similar effects can block thoughtsense. Thoughtsense can distinguish between sentient (Intelligence 3 or greater) and nonsentient (Intelligence 1–2) creatures, but otherwise provides no information about the creatures it detects.
Format: thoughtsense 60 ft.; Location: Senses.

X-Ray Vision (Su) The monster can see through solid matter as if wearing a ring of x-ray vision. This is as exhausting as if the monster were actually using the ring.
Format: x-ray vision; Location: Senses.

离线 前尘如梦新月酱

  • 版主
  • *
  • 帖子数: 627
  • 苹果币: 0
  • 不是狐狸
Re: bestiary总索引
« 回帖 #4 于: 2019-12-31, 周二 18:56:40 »
怪物图鉴6(Bestiary 6)
中文名称(英文名称)挑战等级  生物类型模板
(Alp)CR 10精类
另我化身(Alter Ego)CR 6构装体类
复仇之影(Animus Shade)CR 9不死生物(虚体)
天启战马(Apocalypse Horse)CR 25异界生物(邪恶,跨位面)
(Aquatic Insect, Belostomatid)CR 3虫类(水栖)
(Aquatic Insect, Hellgrammite)CR 5虫类(水栖)
魔鬼大公绪论(Archdevil)
魔鬼大公,巴尔泽布(Archdevil, Baalzebul)CR 30异界生物(魔鬼,邪恶,跨位面,守序)
魔鬼大公,巴尔巴托斯(Archdevil, Barbatos)(Archdevil, Barbatos)CR 26异界生物(邪恶,跨位面,守序,变形)
魔鬼大公,贝利亚(Archdevil, Belial)CR 28异界生物(魔鬼,邪恶,跨位面,守序,变形)
魔鬼大公,迪斯帕特(Archdevil, Dispater)CR 27异界生物(魔鬼,邪恶,跨位面,守序,变形)
魔鬼大公,格殷永(Archdevil, Geryon)CR 29异界生物(水栖,魔鬼,邪恶,跨位面,守序)
魔鬼大公,玛门(Archdevil, Mammon)CR 28异界生物(魔鬼,邪恶,跨位面,守序)
魔鬼大公,墨菲斯托菲勒斯(Archdevil, Mephistopheles)CR 30异界生物(魔鬼,邪恶,跨位面,守序)
(Archdevil, Moloch)CR 29异界生物(魔鬼,邪恶,跨位面,守序)
(Atuikakura)CR 14魔法兽类(水栖)
(Azata, Uinuja)CR 15异界生物(爱塔,混乱,跨位面,善良)
(Azata, Veranallia)CR 20异界生物(爱塔,混乱,跨位面,善良)
(Azata, Yamah)CR 5异界生物(爱塔,混乱,跨位面,善良)
(Banelight)CR 12精类
Blight绪论(Blight)
(Blight, Cave)CR 19泥形怪物(Blight)
(Blight, Desert)CR 13泥形怪物(Blight)
(Blight, Forest)CR 18泥形怪物(Blight)
(Blight, Mountain)CR 14泥形怪物(Blight)
(Blight, Sewer)CR 15泥形怪物(Blight)
(Blight, Swamp)CR 17泥形怪物(水栖,Blight)
(Blight, Tundra)CR 16泥形怪物(Blight,寒系)
(Blighted Fey)CR 6精类
(Blood Bramble)CR 10植物类
(Bloody Bones)CR 10不死生物
(Boggart)CR 4精类
(Boggle)CR 8精类(变形)
(Bonethorn)CR 12植物类
(Calpina)CR 3精类
殁神像(Charnel God)CR 23构装体类
(Cipactli)CR 21魔法兽类(水栖)
(Clockwork Angel)CR 15构装体类(发条)
(Clockwork Assassin)CR 13构装体类(发条)
(Clockwork Fiend)CR 17构装体类(发条)
(Clockwork Guardian)CR 8构装体类(发条)
(Clockwork Hound)CR 5构装体类(发条)
(Combusted)CR 3不死生物(火系)
(Conqueror Worm)CR 21异怪类
(Coral Capuchin)CR 1魔法兽类(水栖)
(Crypt Flower)CR 7植物类
(Cryptguard)CR 9构装体类
(Cutlass Spider)CR 6构装体类
(Daemon, Erodaemon)CR 11异界生物(邪魔,邪恶,跨位面,变形)
(Daemon, Lacridaemon)CR 3异界生物(邪魔,邪恶,跨位面)
(Daemon, Obcisidaemon)CR 19异界生物(邪魔,邪恶,跨位面)
(Daemon, Phasmadaemon)CR 17异界生物(邪魔,邪恶,跨位面)
(Daemon, Sangudaemon)CR 9异界生物(邪魔,邪恶,跨位面)
(Daemon, Suspiridaemon)CR 7异界生物(邪魔,邪恶,跨位面)
(Daemon, Temerdaemon)CR 14异界生物(邪魔,邪恶,跨位面)
邪魔,噬魂邪魔(Daemon, Venedaemon)CR 5异界生物(邪魔,邪恶,跨位面)
(Daitengu)CR 10异界生物(本地,变形)
(Danthienne)CR 5精类
死亡掠夺者(Deathsnatcher)CR 18人形怪物
(Deep Walker)CR 14异怪类(水栖)
恶魔,火灾魔(Demon, Brimorak)CR 5异界生物(混乱,恶魔,邪恶,跨位面)
(Demon, Lilitu)CR 17异界生物(混乱,恶魔,邪恶,跨位面,变形)
(Demon, Oolioddroo)CR 13异界生物(混乱,恶魔,邪恶,跨位面)
(Demon, Vavakia)CR 18异界生物(混乱,恶魔,邪恶,跨位面)
(Demon, Vermlek)CR 3异界生物(混乱,恶魔,邪恶,跨位面)
(Demon, Yaenit)CR 6异界生物(混乱,恶魔,邪恶,跨位面)
(Derro Magister)CR 5类人生物(derro)
(Devil Monkey)CR 6动物类
恐龙,阿马加龙(Dinosaur, Amargasaurus)CR 6动物类
恐龙,南方巨兽龙(Dinosaur, Giganotosaurus)CR 13动物类
恐龙,钉状龙(Dinosaur, Kentrosaurus)CR 5动物类
恐龙,风神翼龙(Dinosaur, Quetzalcoatlus)CR 7动物类
位面龙绪论(Dragon, Planar)
冥界龙(Planar Dragon, Crypt)见内文龙类(跨位面)
狂欢龙(Planar Dragon, Havoc)见内文龙类(混乱,跨位面,善良)
炼狱龙(Planar Dragon, Infernal)见内文龙类(邪恶,跨位面,守序)
天界龙(Planar Dragon, Paradise)见内文龙类(跨位面,善良,守序)
深渊龙(Planar Dragon, Rift)见内文龙类(混乱,邪恶,跨位面)
(Elder Wyrm)CR 24龙类
(Empyreal Lord, Arshea)CR 29异界生物(天使,跨位面,善良)
至高天领主,黑蝴蝶(Empyreal Lord, Black Butterfly)CR 28异界生物(爱塔,混乱,跨位面,善良)
拉贾瑟尔(Empyreal Lord, Ragathiel)CR 26异界生物(天使,跨位面,善良,守序)
虫化人绪论(Entothrope)
螳螂人(Entothrope, Weremantis)CR 4类人生物(人类,变形)
蜘蛛人(Entothrope, Werespider)CR 2类人生物(人类,变形)
黄蜂人(Entothrope, Werewasp)CR 5类人生物(精灵,变形)
(Euryale)CR 20人形怪物
(Eurypterid, Common)CR 1虫类(水栖)
(Eurypterid, Spiny)CR 9虫类(水栖)
(Exiled Shade)CR 6不死生物(虚体)
(Exoskeleton)见内文不死生物
(Fallen)CR 8不死生物(虚体)
(Fen Mauler)CR 10人形怪物
(Fire Whale)CR 16魔法兽类(跨位面)
(Fish, Dunkleosteus)CR 6动物类(水栖)
(Fish, Piranha Swarm)CR 3动物类(水栖,集群)
(Fungus Queen)CR 9植物类(跨位面)
(Ghole)CR 12人形怪物
山岭巨人(Giant, Mountain)CR 18类人生物(巨人)
瘟疫巨人(Giant, Plague)CR 14类人生物(巨人)
阴影巨人(Giant, Shadow)CR 13类人生物(跨位面,巨人)
古墓巨人(Giant, Tomb)CR 12类人生物(巨人)
(Gluttongrass)CR 1植物类
猴地精(Goblin, Monkey)CR 1/2类人生物(地精)
(Goezspall)CR 14魔法兽类
(Golem, Gold)CR 15构装体类
(Golem, Obsidian)CR 12构装体类
(Golem, Quintessence)CR 20构装体类(跨位面)
(Golem, Viridium)CR 18构装体类
(Gowrow)CR 5龙类(水栖)
(Gravesludge)CR 12泥形怪物
(Great Old One, Rhan-Tegoth)CR 28异怪类(水栖,混乱,邪恶,旧日支配者)
旧日支配者,塔维尔‧亚特‧乌姆尔(Great Old One, Tawil at'Umr)CR 30异界生物(混乱,跨位面,旧日支配者)
(Great Old One, Yig)CR 27人形怪物(混乱,旧日支配者,变形)
绿境公(Green Man)CR 26植物类(变形)
(Herecite)CR 9不死生物
(Hivemind Swarm)CR 8魔法兽类(集群)
(Horla)CR 8异怪类(跨位面)
天启驭者绪论(Horseman of the Apocalypse),未完成
天启驭者,亚波轮(Horseman, Apollyon)CR 29异界生物(邪魔,邪恶,跨位面)
天启驭者,卡戎(Horseman, Charon)CR 30异界生物(邪魔,邪恶,跨位面)
天启驭者,祖瑞尔(Horseman, Szuriel)CR 28异界生物(邪魔,邪恶,跨位面)
天启驭者,崔玛瑞希(Horseman, Trelmarixian)CR 27异界生物(邪魔,邪恶,跨位面)
(Hupia)CR 6不死生物
(Jellyfish, Crimson)CR 4虫类(水栖)
(Jellyfish, Whaler)CR 17虫类(水栖)
(Kaiju, Varklops)CR 30魔法兽类(火系,怪兽)
(Kaiju, Vorgozen)CR 29泥形怪物(怪兽,水系)
(Kaiju, Yarthoon)CR 25魔法兽类(气系,怪兽)
(Kamaitachi)CR 13精类(气系)
(Kikituk)CR 13构装体类
(Krampus)CR 21人形怪物
(Leng Hound)CR 10异怪类(跨位面)
(Llorona)CR 11不死生物(虚体)
(Lovelorn)CR 4不死生物
(Mapinguari)CR 11魔法兽类
(Megafauna, Brontotherium)CR 8动物类
(Megafauna, Deinotherium)CR 7动物类
(Megafauna, Elasmotherium)CR 9动物类
(Megafauna, Titanoboa)CR 13动物类
(Mezlan)CR 14泥形怪物(变形)
(Mire Nettle)CR 2植物类
(Mockingfey)CR 1精类
(Mokele-Mbembe)CR 9动物类
(Moldwretch)CR 7植物类
(Mongrel Giant)CR 7类人生物(巨人)
(Mosslord)CR 18植物类
(Muhuru)CR 10魔法兽类
(Munavri)CR 1类人生物(Munavri)
(Naga, Dream)CR 9异怪类(跨位面)
(Naga, Slime)CR 9异怪类
水泽之灵(Naiad)CR 1/2精类(水系)
(Nekomata)CR 6魔法兽类(变形)
(Oblivion)CR 20泥形怪物
(Omnipath)CR 18异怪类(水栖)
(Ouroboros)CR 21魔法兽类(跨位面)
(Protean, Azuretzi)CR 5异界生物(混乱,跨位面,幻蛇,变形)
(Protean, Hegessik)CR 15异界生物(混乱,跨位面,幻蛇,变形)
(Protean, Izfiitar)CR 20异界生物(混乱,跨位面,幻蛇,变形)
(Protean, Oshageros)CR 13异界生物(混乱,跨位面,幻蛇,变形)
(Protean, Ourdivar)CR 4异界生物(混乱,跨位面,幻蛇,变形)
(Protean, Pelagastr)CR 8异界生物(混乱,跨位面,虚体,幻蛇,变形)
(Psoglav)CR 13人形怪物
(Psychic Stalker)CR 7不死生物(虚体)
(Psychopomp, Algea)CR 11异界生物(跨位面,招魂者,集群)
(Psychopomp, Esobok)CR 3异界生物(跨位面,招魂者)
(Psychopomp, Memitim)CR 15异界生物(跨位面,招魂者)
(Psychopomp, Olethros)CR 17异界生物(跨位面,招魂者)
(Psychopomp, Shoki)CR 9异界生物(跨位面,招魂者)
(Psychopomp, Viduus)CR 4异界生物(跨位面,招魂者)
(Qlippoth, Behimiron)CR 13异界生物(混乱,邪恶,跨位面,古魔)
(Qlippoth, Cataboligne)CR 16异界生物(混乱,邪恶,跨位面,古魔)
(Qlippoth, Gongorinan)CR 11异界生物(混乱,邪恶,跨位面,古魔)
(Qlippoth, Gorgoros)CR 9异界生物(混乱,邪恶,跨位面,古魔)
(Qlippoth, Hydraggon)CR 3异界生物(水栖,混乱,邪恶,跨位面,古魔)
(Qlippoth, Utukku)CR 8异界生物(混乱,邪恶,跨位面,古魔,变形)
绪论(Qlippoth Lord)
(Qlippoth Lord, Chavazvug)CR 22异界生物(混乱,邪恶,跨位面,古魔)
(Qlippoth Lord, Isph-Aun-Vuln)CR 25异界生物(混乱,邪恶,跨位面,虚体,古魔)
(Qlippoth Lord, Oaur-Ooung)CR 23异界生物(水栖,混乱,邪恶,跨位面,古魔)
(Qlippoth Lord, Thuskchoon)CR 21异界生物(混乱,邪恶,跨位面,古魔)
(Raven, Giant)CR 1动物类
(Raven Swarm)CR 3动物类(集群)
(Rawhead)CR 14人形怪物
狩狼人(Rougarou)CR 1/2类人生物(变形)
(Sahkil, Ichkoh)CR 7异界生物(邪恶,跨位面,恐亡魔)
(Sahkil, Ximtal)CR 17异界生物(邪恶,跨位面,恐亡魔)
(Sahkil, Zohanil)CR 10异界生物(邪恶,跨位面,恐亡魔)
(Saurian)CR 16人形怪物
海葵,棺海葵(Sea Anemone, Coffin Anemone)CR 1虫类(水栖)
海葵,赛壬之床(Sea Anemone, Siren's Bed)CR 9虫类(水栖)
(Sea Worm, Giant Tube Worm)CR 2虫类(水栖)
(Sea Worm, Hookfang)CR 7虫类(水栖)
秽岩恶鬼(Siabrae)CR 15不死生物(增强 类人生物,土系)
(Skincrawler)CR 1/2泥形怪物
(Skrimsl)CR 13魔法兽类(水栖)
(Slithering Pit)CR 2泥形怪物
(Solifugid, Duneshaker)CR 18虫类
(Solifugid, Razormouth)CR 11虫类
(Starfish, Giant)CR 8虫类(水栖)
(Sundew, Giant)CR 12植物类
(Taniwha)CR 6魔法兽类(水栖)
(Tarantula Tree)CR 19植物类
(Targotha)CR 15异怪类
(Tenome)CR 4人形怪物
(Thessalhydra)CR 18异怪类
(Trailgaunt)CR 3不死生物
部队绪论(Troop)
(Troop, Cultist)CR 11类人生物(精灵,部队)
(Troop, Goblin)CR 5类人生物(地精,部队)
(Troop, Outlaw)CR 7类人生物(人类,部队)
(Unrisen)CR 5不死生物
(Urhag)CR 3异怪类
(Veiled Master)CR 14异怪类(水栖,变形)
(Vespergaunt)CR 12泥形怪物
(Vrykolakas)CR 10不死生物(变形)
(Warmonger)CR 19构装体类
(Whip Spider, Titanic)CR 16虫类
(Whisperer)CR 20精类(跨位面,虚体)
绪论(Wild Hunt)
(Wild Hunt Archer)CR 13精类(Wild Hunt)
(Wild Hunt Horse)CR 11精类(Wild Hunt)
(Wild Hunt Hound)CR 10精类(Wild Hunt)
(Wild Hunt Monarch)CR 19精类(Wild Hunt)
(Wild Hunt Scout)CR 15精类(Wild Hunt)
(Yaddithian)CR 8异怪类
(Yurei)CR 12不死生物
孢子僵尸(Zombie, Spore)CR 3不死生物(增强 虫类)模板:孢子僵尸




新亚种
Blight:泥怪亚种,泥怪万岁
derro:分类为类人生物下属
Entothrope:增强类人生物,使其虫化
Munavri:分类为类人生物下属
部队亚种(Troop Subtype):最初出自冬临天下的亚种,杂鱼扎堆也能一战(详细说明请点击左边的名称超链接)
Wild Hunt:狂猎?(扮相不如巫师里的啊)

新玩家可用种族
Entothrope(增强类人生物)
Goblin, Monkey(地精猴起来就是猴地精了)
Munavri:属性加成暴多的杀马特(X)
Naiad:水系亚种的精类
狩狼人(Rougarou):狼头人身,并非兽化人
Yaddithian:异怪角色有木有?

嗯,新增的部分整理出来了,征集翻译,这边回帖就好,我会整合到这一楼

离线 希尔

  • Chivary
  • *****
  • 帖子数: 1220
  • 苹果币: -1
  • 带头大鸽
Re: bestiary总索引
« 回帖 #5 于: 2019-12-31, 周二 22:32:50 »
架设私服!
见证了丢人的币+1