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Name:
Race: Human
Alignment: True Neutral
Region of Origin: Demon Wastes
Size: Medium
Gender: Male
Action Points: 6
Faith: Nature, and the Sovereign Host
Class Level: Druid 3
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Basic Attributes:8(0),8(0),16(10),14(6),17(13),12(4)
Str 8 (-1)
Dex 8 (-1)
Con 16 (+3)
Int 14 (+2)
Wis 17 (+3)
Cha 12 (+1)
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HP: 3d8+9=29
AC: 15 (Dexterity -1, Leather+2, Tower Shield +4), Touch 9, Flat-footed 15
Initiative: -1 (Dexterity -1)
Base Attack Bonus: +2, Grapple: +1
Speed: 30 ft (Currently 20 ft)
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Fort +7 (Drui 4 + Constitution 3)
Ref +0 (Druid 1 - Dexterity 1)
Will +7 (Druid 4 + Wisdom 3)
Spell Resistance None
Damage Reduction None
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Attack:
+1(Or -7) Melee, Club, 1d6-1/×2
+1(Or -7) Ranged, Sling, 1d4-1/×2
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Feat:
- Spell Focus (Conjuration)
- Augmented Summonning
- Ashbound
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Class Feature:
Spells
Animal Companion(Ex): Dinasour
Nature Sense(Ex)
Wild Empathy(Ex): +6
Woodland Stride(Ex)
Trackless Step(Ex)
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Skills: 7*6=42
- Concentration +9 (Rank 6 + Con 3)
- Handle Animal +7 (Rank 6 + Cha 1)
- Knowledge(Nature) +12 (Rank 6 + Int 2 + Synergy 2 + Nature Sense 2)
- Listen +9 (Rank 6 + Wis 3)
- Spellcraft +8 (Rank 6 + Int 2)
- Spot +9 (Rank 6 + Wis 3)
- Survival +11 (Rank 6 + Wis 3 + Nature Sense 2)
Special:
+2 Survival if in Natural Terrians
Armor Check Penalty: -8
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Spell Prepared(CL 3, DC 13+spell lv, +1 for Conj. Spells)
Lv0(4): Detect Magic, Create Water, Guidance, Light
Lv1(3): Cure Light Wounds, Entangle, Charm Animal
Lv2(2): Barkskin, Bear’s Endurance
Special:
Spontaneous Casting (SNA)
Summoned allies +4 Str & Con (Enhancement), +3 AB ( Luck), duration doubled.
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Pre-Buffs:
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Inventory:
Club 0gp 3lb
Sling 0gp 0lb
Bullets(10) 1sp 5lb
Leather Armor 10gp 15lb
Darkwood Tower Shield 630gp 22.5lb
Pearl of Power(1)*2 2000gp 0lb
Holly and mistletoe 0gp 0lb
Signal Whistle 8sp 0lb
Spell Component Pouch 5gp 2lb
Waterskin 1gp 4lb
On Animal Companion
Backpack 2gp 2lb
-Trail Rations (4) 2gp 4lb
-Sunrods (2) 4gp 2lb
-Fishhooks (10) 1gp 0lb
-Whetstone 2cp 1lb
-Pitons (2) 1gp 2lb
-Flint and Steel 1gp 0lb
-Flask of Oil 1sp 1lb
-Parchment (10) 2gp 0lb
-Ink 8gp 0lb
-Inkpen 1sp 0lb
-Case 1gp 0.5lb
-Mirror, small steel 10gp 0.5lb
Total Weight: 51.5+13lb Money: 0pp 20gp 1sp 2cp
Carrying Capacity:
Light 26lb
Medium 53lb
Heavy 80lb
Lift 160lb
Push 400lb
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Allies:
(Animal Companion)
Dinasour, Swindlespitter
Small Animal
Hit Dice: 4d8+8 (36 hp)
Initiative: +5
Speed: 30 ft. (6 squares)
Armor Class: 21 (+1 size, +6 Dex, +4 natural), touch 17, Flat-footed 15
Base Attack/Grapple: +3/–2
Attack: Beak +10 melee (1d4)
Full Attack: Beak +10 melee (1d4)
Space/Reach: 5 ft./5 ft.
Special Attacks: Poison spray
Special Qualities: Darkvision 60 ft., low-light vision, scent, uncanny dodge
Saves: Fort +6, Ref +10, Will +4
Abilities: Str 10, Dex 22, Con 14, Int 2, Wis 16, Cha 14
Skills: Hide +9*, Listen +5, Move Silently +5*, Sleight of Hand +13, Spot +5
Feats: MobilityB, Run, Weapon FinesseB, Evasion, Ability Focus: Poison Spray
Poison Spray(Ex): Poison, Contact, DC 16, Fort, Initiative Blind 2d4 Minutes, Secondary
1d4 Con Dam, usable once 1d4 rounds.
Uncanny Dodge(Ex)
Tricks:
Bonus Tricks:
Poison Spray(to use its spray even when not threatened)
Steal(“pick” things from designated target)
Special: Link(Free action to command, move action to push, +4 when using Handle Animal or
Wild Empathy on the animal companion) , Share Spells, Evasion
Equipment:
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Age:
Height:
Weight:
Eyes:
Hair:
Skin:
果然还是果园的简卡好用