純美蘋果園
TRPG討論區 => 研討區 => 4版 討論區 => 主题作者是: 桑特 于 2010-11-02, 周二 23:47:42
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====== Created Using Wizards of the Coast D&D Character Builder ======
Keyleth, level 16
Half-Elf, Swordmage, Sigil Carver
Build: Shielding Swordmage
Eldritch Strike: Eldritch Strike Constitution
Swordmage Aegis: Aegis of Shielding
Versatile Expertise: Versatile Expertise (Heavy Blade)
Versatile Expertise: Versatile Expertise (Light Blade)
FINAL ABILITY SCORES
Str 9, Con 20, Dex 11, Int 22, Wis 11, Cha 14.
STARTING ABILITY SCORES
Str 8, Con 14, Dex 10, Int 18, Wis 10, Cha 11.
AC: 32 Fort: 29 Reflex: 31 Will: 27
HP: 125 Surges: 13 Surge Value: 31
TRAINED SKILLS
Arcana +19, History +19, Endurance +18, Diplomacy +17
UNTRAINED SKILLS
Acrobatics +8, Bluff +10, Dungeoneering +8, Heal +8, Insight +10, Intimidate +10, Nature +8, Perception +8, Religion +14, Stealth +8, Streetwise +10, Thievery +8, Athletics +7
FEATS
Level 1: Versatile Expertise
Level 2: Weapon Focus (Heavy Blade)
Level 4: Weapon Proficiency (Bastard sword)
Level 6: Toughness (retrained to Greater Aegis of Shielding at Level 12)
Level 8: White Lotus Riposte
Level 10: Iron Will (retrained to Paragon Defenses at Level 11)
Level 11: Versatile Master
Level 12: Eyes in the Back of Your Head
Level 14: Focused Mind
Level 16: Double Aegis
POWERS
Dilettante: Eldritch Strike
Swordmage at-will 1: Sword Burst
Swordmage at-will 1: Booming Blade
Swordmage encounter 1: Foesnare
Swordmage daily 1: Frost Backlash
Swordmage utility 2: Dimensional Warp
Swordmage encounter 3: Incendiary Sword
Swordmage daily 5: Elemental Foible
Swordmage utility 6: Armathor's Step
Swordmage encounter 7: Evoker's Summoning
Swordmage daily 9: Beacon Blade
Swordmage utility 10: Impenetrable Warding
Swordmage encounter 13: Hypnotic Swordplay (replaces Evoker's Summoning)
Swordmage daily 15: Eldritch Chains (replaces Frost Backlash)
Swordmage utility 16: Ironskin
ITEMS
Magic Bastard sword +4, Shadowdance Drowmesh +3, Amulet of Protection +4, Circlet of Arkhosia (paragon tier), Iron Armbands of Power (heroic tier), Strikebacks (heroic tier), Belt of Vim (heroic tier), Boots of Dancing (paragon tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
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CB格式
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你需要混战锁, 拿Protective Hex之类的feat穿dark majesty
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抛磚引玉,抛磚引玉:
1.Mark of warding是個好feat,尤其是你有一些鼓四防的stance,隊裡又沒有其他給def的leader時
2.Armor Proficiency: Leather和Unarmed Agility總得選一個,以16級而言這AC不太給力
3.半精去兼職帕帕丁是經典選擇, 無論是Group Defense還是Certain Justice都是Aegis的好搭檔,而且你總是需要一個divine兼職來拿到Pervasive Light (蝦米?沒有早晨老大?!
4.連Eldritch Strike都有沒道理沒有Dark Sun的資源access吧,拿一個Rhythm Wrist razor,這是個佔用護腕位的off-hand,+1的就行.拿上之後不僅多了個隱形的輕盾, two weapon系的feat也是選擇之一,有錢的話還能出dual implement來鼓傷害
5.常見的大街武器,光刀是一選,冰刀人人皆知,吉斯銀劍則最為樸實.當然你最好有Arcane Lock
6.neck方面,Clock of translocation雖然被nerf過但是依然很強力,當然這需要你一路上碰到teleportion power就選, 然後見人就砸出去.
7.boots of the fencing master和steadfast boots都很給力,後者還能和mark of warding聯動,只要hero tier (both)就已經很好使了
8.體質男的必備,Belt of Blood; 另外作為13個suege的大哥,怎能沒有Strongheart Tattoo呢...
9.龍晶,龍晶
隨便想到的就這些...
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問完一張卡又一張卡呀 - -
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个人觉得如果半精灵单纯是为了mba滑人打,还不如直接混职。剑法算是混职之后能力丢失最少的防御,天赋拿回罩子就啥事没有了……
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就是为了实验一下不混职怎么弄
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另外洋基佬不能用
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Githyanki Silver Weapon: all damage is psychic
Psychic Lock: hit with pschic -2 attack
Mark of warding: mark-2 -> -3
Group Defense: mark-3 -> -4
White Lotus Defense: -1 to hit me
總結:打我-3,打隊友-6
11級就能出.
invoker的at will "Mantle of the Infidel"命中一次以後就一直是打隊友-8
SM的價值就在於他的mark是最好維持的,之一.
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吉斯银剑确实神,咱现在回头重新做高级和尚也在考虑用这个。虽然没有marker,但是好歹可以禁敌人快步,然后和尚自己的防御也是很好堆的……